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PS2
Stella Deus -
New Import
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The refinement of the genre made popular by games
such as Final Fantasy Tactics and most recently,
Phantom Brave, continues unabated with Atlus' new
contribution. Akin to previous efforts in the
turn-based tactical strategy space, movement is
performed on overlaid grids where party members
shuffle one by one and face off against enemy
troops. As the characters move to and fro, one will
marvel at how solid the game looks and feels. The
heroes animate as if they have substance within them
and attacks carry weight. The animations and actions
are expertly followed by a camera which swivels
around with jumpy, fast motion as it seamlessly
captures the game from different angles and
perspectives. Little spot animations and special
effects also look spectacular - capes roil, clothing
sways, and tousled hair bobs. Magical attacks shake
the screen as if the effects of the magic were
powerful enough to cause the entire virtual world to
rattle. Combo attacks may also be ignited by joining
the skills/magic of two or more heroes for
impressive blows which knock off thousands of enemy
HP. Character classes in Stella Deus are an
interesting lot. They include:
Alchemist | Archer | Bigot |
Cleric | Elementaler | Fighter | Iron-Fist | Thief
and others. The Bigot class looks awfully like the
Fighter class except its hunched over a little and
wears a loosely drawn cape. The menu and options are
a mix of English and Japanese which makes the game
fairly friendly for the kanji-caped. Major
battlefield moves such as "Move
| Attack | Skill | Item | Finish" are in
English. Upon choosing the Move command, grids light
up in blue which show the distance that a hero may
roam. The various menu commands may also be
hot-keyed to the joypad so that pressing the various
buttons effects Attack, Item, Skill, etc. As an
added bonus of sorts, Hitoshi Sakimoto and Masaharu
Iwata composed the majestic music for the game which
adds warmth and depth to the already substantial
atmosphere. |
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