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PSP
Mobile Train Simulator + Densha de Go!
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New Import |
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NCS
Game Synopsis
©NCSX▪
In the 1920s, the Tokyu Corporation started
developing its rail lines in southwest Tokyo and
essentially created its own ridership along the
way. Housing projects were built up along the
railway tracks to ensure that as the city's
population grew, the railway would be situated close
to housing and in turn, millions of passengers. Take
control of a train and guide it through kilometers
of track as you escort daily riders to their
appointed rounds.
Three main routes are available to test one's train
conducting skills
1) Den'en Toshi Line - From Shibuya (Shibuya
Ward, Tokyo) to Chuo Rinkan (Yamato City, Kanagawa)
(Total distance 31.5km)
2) Toyoko Line - From Shibuya (Shibuya Ward,
Tokyo) to Yokohama (Nishi Ward, Yokohama City,
Kanagawa) (Total distance
24.2km)
*** Yokohama to Sakuragicho was closed on Jan 31,
2004 but the route is playable in the game for a bit
of nostalgia.
3) Oimachi Line - From Oimachi (in Shinagawa
Ward, Tokyo) to Futako-Tamagawa-en (Setagaya Ward,
Tokyo) (Total distance 10.4km).
Densha uses actual video footage of train routes as one motors
through the three main lines in the game. Taito's
development team mounted a camera on a Tokyu train
to take in miles and miles of track as the train
rolled through stations, cities, and cluttered
throughways.
The motorman's eye view of the action places the portable player in
control of an iron behemoth as he conducts. Slow
rolls out of a station eventually lead to breakneck
speeds as the landscape rushes past in fluid motion. As
usual when motoring into a station, one must line up
perfectly or the game will issue demerits and list
how many meters you were off by.
Old hands to the Densha series will be amazed and watch mesmerized
as the train lurches out of a station and gradually
rockets to normal velocity while the monotonous sound
of track thunders from the PSP speakers. Densha
newbies on the other hand simply won't give this
another look. Shame.
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This document is ©NCSX 2005. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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