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PS2
Aoi Umi no Tristia
Limited Edition
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New Import |
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The
limited edition of Aoi Umi no Tristia includes the
following bonus items:
- Music CD containing songs and BGM from the game
- Drama CD where the voice actresses participate in
a Tristia scenario
The island of Tristia was once an important port
city for maritime trade. A veritable jewel of the
ocean where merchants, sailors and travelers flocked
to for its booming commerce. That was before the
dragons attacked and destroyed the city. Although
the citizens have worked hard to rebuild, setbacks
occurred which plunged Tristia deeper into despair.
In an emergency plea for help, the people of Tristia send an urgent
communiqué
to the legendary inventor Prospero Flanka for his
aid in reviving the fortunes of the city. The
Tristians wait for Prospero anxiously but when the
fateful day arrives, it is not he who appears but
his 14 year-old grand daughter Nanoka, a highly skilled inventor
in her own right.
Spur the redevelopment of Tristia and reverse the decline of once
powerful city. In concert with a golem named Tenzan
that she created, Nanoka retrieves parts and
ingredients to create new items for sale that may
empower the commerce and financial resiliency of
Tristia.
Streets in the city of Tristia grow and change depending on how
Nanoka researches,
invents, and produces items during the course of the
game. Once an item is marketable, Nanoka may sell it
to a shop which will then widen the streets of Tristia as income rolls in and improvements are
made. Nanoka is not the only inventor in town and
rivals such as Panavia Tornado, and Faury Carat
(yes, they're named after fighter jets) also compete for
acclaim and rewards.
The golems in Tristia bear no resemblance to the clay creature
crafted by Rabbi Judah Loew but
are metal mecha which do their master's bidding and
are also used for battle in
competitions. When Nanoka is in the workshop, her
pup may be lying nearby while the oven pipes out
bits of steam when baking her next big invention.
Nanoka's golem will stand in the corner, waiting at her
beck and call. When traveling, the town is viewed
from an overhead isometric view where scores of
bustling citizens walk around frantically (like the
customers in the PDA game Lemonade or perhaps an
army of ants desperate to go somewhere...anywhere)
while Nanoka may choose where she wants to go by
using a ruby colored pointer to designate which
building to enter. The foot traffic at the outset of
the game is light but as Nanoka produces more
products, more people rush through the streets as
the city gradually returns to its former glory.
Conversations with fellow travellers and merchants take place on a
single screen where Nanoka's dialogue is
shown on the upper portion and the merchant is shown
on the bottom. Full voice acting is used for the
characters in the game and even Nanoka's dog speaks
his mind with a deep male voice. |
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