ŠNCS:
Deep in the depths of Dracula's castle, a new hero
named Hector returns to his former master's domain
to confront the past and take vengeance for the
sacrifice of his love Rosaly. As one of two Devil
Forgemasters who trained under Dracula, Hector takes
on another one of Dracula's disciples named Isaac.
NCS Game Notes
* The date is 1476 in Valachia - Dracula wages war
on humanity and appears to be dominant until a true
blooded vampire hunter named Simon Belmont rises to
the dark lord's challenge. Three years have passed
since the passing of Dracula and the invocation of
his curse...
* In the
intro to the game, Hector runs to a castle and yells
out for Isaac to appear. He's been tracking Isaac
for a long time. As the story goes, Hector betrayed
Dracula and he wants to exact revenge for the death
of his woman Rosaly. Isaac has summoned a demon by
his side and he shares the summoning power with the
hero Hector which is known as devil forging power.
After threatening to torment Hector, Isaac and demon
walk off into the darkness and Hector has to descend
into darkness and reclaim his cursed power once more
in order to battle Isaac.
*
Control is handled through the L-Analog stick and
the "O" button allows Hector to perform a jump or
double-tap it for a double jump. The SQUARE button
unleashes a side stroke from Hector's sword.
* The
beginning of the game is boring and tedious if
Hector leaves the castle to explore outside for a
bit. Hector runs around with no enemies to fight and
only purple torches to hold his interest. At the end
of a run along a cliff, he eventually is able to
pick up a potion. One potion. Hactor wears a red
sash which billows out from the left side of his
waist. When he jumps, the sash shimmers and catches
the light.
* If
Hector proceeds inside the castle, he'll battle a
one armed ogre who attacks with a cudgel in its
right hand while a chain dangles from where its left
arm used to be. Pitiful and yet dangerous, Hector
can slice from behind the behemoth and kill it with
about 8 strokes. Once dead, it self-immolates and
disappears.
*
Saving game data in Curse of Darkness is a fairly
elaborate affair. Hector sits on a throne in
comtemplative manner and gossamer wings from the
throne wrap around him while loosened feathers
flutter to the floor.
*
Skeletal warriors and wolves appear with a blur of
black smoke from the ground. They're no threat but
Hector will eventually enter a room in the castle
which is filled with skeletons and a purple ogre
which presents more of a challenge than the rank and
file beasts.
*
Hector later wins a new friend that is reminiscent
of Tinkerbell from the Peter Pan mythos. The friend
is called an "Innocent Devil Infant Fairy" and is
named Raji by default. It possesses little wings and
a Tinkerbell-like sprinkling of dust as it hovers.
I.D.s have the ability to open up treasure chests
and restore HP or heal status ailments. If Hector is
hurt when the I.D. is bound to him, it will dive at
Hector and heal him with a yelp of seeming glee. The
I.D. will also automatically open up chests.
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