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PS2
K1 World Grand Prix 2005
- New Import |
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NCS GameSynopsis
©NCS: The lights, the glitz
and the pummeling action from the K1 World GP ring is recreated by
D3P for T.K.O. laden battles where a combatant
will stumble onto the floor like a sack when decked
out. Recognizable fighters from the K1 World are
selectable in the game or a new fighter may be
created and honed from the ground up. Once borne,
the new fighter needs a little customization to
determine his strengths and weaknesses. In the
customization screen, fighters may be adapted for for
power, agility, endurance, and
other attributes which will serve them in the ring.
In addition to standard punches and kicks, there's
an Overdrive attack that's powered by an Overdrive
gauge which is similar to a desperation system.
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NCS Game Notes™
* In the intro to the game,
bruisers are shown in live action video while funky
music plays in the background. The fighters are
shown strutting into the ring, posing, and then
walloping each other with ferocious blows. A
Japanese guy with blue hair is shown dancing a
little jig. One of the ferocious blows is apparently
so good that the game producers had to show it
thrice. Choice kicks to the side of the head are
also shown for gratuitous violence where the fallen
fighter hits the floor and then attempts to rise up
to no avail. After enoying the nearly 5 minutes of
video footage, get ready to do a little walloping of
your own.
* Game modes are as follows: World Grand Prix /
Arcade / Super Fight / Training / Customize / Record
/ Option. Selecting World Grand Prix allows a gamer
to select one fighter out of 20 possible contenders
as follows:
Musashi / Japan
Bob Sapp / USA
Semmy Schilt / Holland
Ernesto Hoost / Holland
Gary Goodridge / Trinidad
Cyril Abidi / France
Tsuyoshi Nakasako / Japan
Peter Aerts / Holland
Glaube Feitosa / Brazil
Nobuaki Kakuda / Japan
Kaoklai Kaennorshing / Thailand
Jerokme Le Banner / France
Hiromi Amada / Japan
Hong-Man Choi / Korea
Ray Sefo / New Zealand
Alexey Ignashov / Belarus
Francois Botha / South Africa
Remy Bonjasky / Holland
Akebono / Japan
Mighty Mo / USA
There's a randomizer on the bottom of the character
select screen. Hit that if you're feeling lucky so
the COM can pick a fighter for you.
* For our career in the World Grand Prix, we chose
Jerome le Banner because his nose is severely
crooked from what appears to have been past
beatings. After a short scene, a competition chart
is shown with the next four matches. Out first bout
was against Bob Sapp from the USA at the Budokon. An
excited announcer with glasses announces the bout
and the camera pans around to flashy lights in the
background as the roar of the crowd sounds out. Too
bad the crowd itself is static and consists of
immobile audience members. At least their cheers
sound good and the music is momentous as the
combatants enter the ring. After the theatrics, the
two fighters are shown prancing in their corners and
getting ready for battle. We learn that Bobby Sapp
is also known as the Beast. The two fighters stand
face to face while a referee blesses the
proceedings.
* The L-analog thumbstick or D-pad may be used to
make the fighter move while the four face buttons
control the left/right arms and legs as follows:
TRIANGLE - RIGHT JAB
SQUARE - LEFT JAB
O - RIGHT KICK
X - LEFT KICK
L1 - Guard
* If your fighter takes too many punches to the
head, he'll start wobbling and his legs will tremble
like a drunk. The crowd will scream in reaction once
a fighter moves in for the kill. Once down, the
referee will count to 9 and declare a TKO if your
man is down for the count. To attempt to get up, hit
the trigger and face buttons quickly to regain vigor
and vim. If you lose, the game ends but you'll be
asked, "Revenge?" Select Yes to replay the bout
again for another shot at beating your oppressor.
* An announcer does the play by play accurately when
a match proceeds. He'll call out the kicks, punches,
and blocks with uncanny speed and detail.
* Between matches, two ring card girls appear and
trainers give a pep talk to their fighters during a
5 second interval. The camera will pan in on the
fighters' faces to check out the cuts, bloody noses,
and ruddy faces of each flushed and flustered
fighter.
* Replays are shown after a knockdown to show where
you went wrong or right in your sparring skills.
Winning a match will advance you to the next round
where you meet up against a winner of his respective
round. We fought Tsuyoshi Nakasako next.
* Overall, we're somewhat surprised that this game
is from D3 Publisher. We were expecting drek but
along with the recent Sakigake!! Otokojuku which we
enjoyed, we may be witnessing a gradual ascension of
the company. The general foundation of K1 World GP
2005 is good but the company's designers need to add
a little more variety to the moves and grappling
attacks to complement the standard punches, kicks,
holds, and grabs. This was also our complaint with
Sakigake!! Otokojuku. |
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This document is ©NCSX 2005. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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