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PS2
Simple 2000 Series Vol. 91:
All Star Kakutou
- New Import |
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NCS Game Synopsis
©NCSX▪
Superstars of the Simple Series bout it out in 2D
combat. Fourteen heroes and heroines from D3 Publisher's
eclectic mix of Superlite 2000 games gather together
in a budget minded battle royale. Ever wonder who
would win if Riho Futaba from Love*Mahjong went toe to toe
against the sword swinging sister from Oane-Chan-Bara? We neither but
if you ever bolt awake at night with that very
question nagging at you, All Star Kakutou allows
insomniacs to settle the question once and for all.
Although the combatants in the game are generally
the gals from D3P's library of female exploitation
games, the male soldier from Sandlot-developed Earth
Defense Force joins the amazons with his helmet,
uniform, and blaster in tow.
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NCS Game Notes
* Will be updated within the hour. Edit: Make
that 7 hours. Apologies for the delay.
* The Intro shows the various fighters in fast cut
scenes, postures, and motions (boobs was jumping)
while a gal sings a song. Riho Futaba's twins are
shown swinging as she walks while the others are
shown in action poses - even the pumpkin-headed kid
of "The Splatter Action" makes an appearance as an
able fighter with chainsaw.
* There's a gallery mode where the various fighters
may be viewed, rotated, swiveled, and stared at.
There are 14 spots for all of the characters but
only one character is viewable at the outset - Riho
Futaba in her trademark pastel blue bikini. The L1
and L2 triggers are used to focus in on her while
the D-pad turns her around and over in 360 degrees.
There is a subset of options which allows viewers to
change her hair color and the color of her bikini.
Action lovers may also select actions for her to
perform such as jumping, walking knobby-kneed,
sitting on the ground with her chest heaving, a
wicked-looking jumping jack, a fall-down drop-dead
spiral and many other moves for a total of 52.
* There are six stages to fight in and the fighters
fill up nearly 3/4 of the height of the screen.
Everyone is also cel-shaded for beautiful visuals.
There's no way D3 Publisher did the work... and from
the title screen, it would appear that the developer
is an outfit called Digital Zero.
* The stage backgrounds are visually pleasing and
include a sea scene where a biplane floats on the
water to the left with propeller spinning and a
yellow sailboat is on the right with a waterfall
dropping. There's a stage with a realistically
animated waterfall in the background which looks
like Digital Zero recorded an actual waterfall and
then used the video in the stage. In yet another
stage, the battle takes place on the back of a
moving flatbed truck that's ringed with barbed wire.
A simple cityscape and highway passes in the
background as the fight takes place. Another scene
features a big cherry blossom tree in the background
and a crashed Benz on the right side of the screen.
* Practice Mode allows training with infinite time
against a dummy opponent. However, you may set the
dummy so that it guards against attacks or performs
an action such as jumping, crouching, or just
standing. During the training exercise, all of your
D-pad moves are recorded in a streaming column to
the leftmost portion of the screen. The most recent
D-pad moves appear on the top and are subsequently
pushed downwards as new moves are performed.
* If Pumpkin-head is not moved during a bout, he'll
grab his own pumpkin head with both hands and spin
it for a loop. If you watch him, he will get dizzy
from the spinning and wobble around a little bit to
recover from the loss of balance.
* The D-pad is used for movement and all four face
buttons trigger an attack. There's a linking combo
system for chained attacks and Riho may perform a
forward leaping attack where her chest sticks out as
her arms and legs curl backwards. We had her
chaining this particular move together to defeat
Pumpkin-head in 29 seconds. By pressing the SQUARE
button, Riho will blow a pink heart at her opponent.
It's a short distance attack which we suppose is a
love smack. To blow out a long distance big heart
attack, do a semi-circle on the d-pad (Think Ryu and
fireball) and press SQUARE. Throws are also possible
where an opponent is grabbed and tossed away. Riho's
other signature move is a reverse butt bounce. We'll
leave it up to you to figure it out.
* When you lose a match, the text on screen flashes
"LOSER" after the continue timer runs down.
* The sight of two model-types fighting in bikinis
is ____________. Use your imagination.
* The character models are nicely done and drawn but
the fighting action is flat and uninspired. The
fighters move and animate well but something is
missing. The controls aren't necessarily bad since
they're responsive but there's a lack of depth here.
Anyone looking for a deep technical fighter won't
find it in All Star Kakutou but it's unlikely that
anyone would be comparing Street Fighter Zero to a
D3P game. What All Star Kakutou will offer however
is an amusing action game with characters that are
recognizable to fans of D3P's line up of games.
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This document is ©NCSX 2005. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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