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PS2
Chaos Field: New Order
- New Import |
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NCS Game Synopsis
©NCSX▪
Take control of a craft as piloted by Hal, Ifumi, or
Jinn and twitch through mazes of shots, lasers, and
big blobs. A defense mechanism that swishes in
front of the ship serves to wipe away oncoming fire
when your maneuvering skills aren't up to snuff.
Standard firepower (vulcan / lasers / electric
bursts depending on the hero) is available to
shoot straight ahead while hunting lasers tracks
down enemy shots. Another wrinkle in Chaos Field is
the use of an "Order Field" and a "Chaos Field"
System which change the pacing of the game on the
fly. Pilot the ship through five
levels each with three stages within. New to the PS2
version is a special Challenge Mode (second option
from the top) where the goal
is the highest score within a limited amount of
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NCS Game Notes
* The intro to the game focuses on a massive
carrier in the sky before going inside for a look at
the three ships that are housed within.
* The Option menu allows the following toggles:
1) Difficult (sic): Easy / Normal / Hard
2) Shield : Set it at 2 to 5 bars (The amount of
hits the ship can take)
3) Extend : Four types including a NO-EXTEND option
4) Sound : Stereo / Monoaural
5) Controller : Set button configurations
The default controller
configuration is as follows:
O / SHOT
X / SWORD
SQUARE / CHANGE (FIELD)
TRIANGLE / CHANGE (FIELD)
L1 / LOCK-ON
R1 / WING LAYER
6) AUTO SAVE : ON / OFF
7) MEMORY CARD : LOAD / SAVE DATA
8) DEFAULT : Return everything to factory settings
* Before the action starts in the default game mode,
videos of how to play the game are shown on a screen
inset at the top while the D-pad and four PS2
buttons are shown on the bottom.
* Ifumi flies Flawed Red and her ship blasts out
continuous streams of six lasers who attach
themselves to enemy armor and her sword is a red
blade of light. The first enemy that appears is a
boss of sorts who spits out a bunch of shot attacks
including green steams, slow moving yellow blobs,
and faster moving pink triple-dots. Once the hull is
breached, a smaller ship emerges and starts shooting
out concentric rings of shots, guided lasers, and
pink projectiles that stream en masse in reverse-V
formation. Jewels are released by the enemy as
chunks of it are blasted away. To gather them up
easily, stop firing for a second or two and they'll
all be attracted into your ship.
* In the next level, you may find yourself
disoriented by the constant rotation and shift of
the satellite in the background and the attacks /
barrages of the enemy. It's possible to just use the
sword in this portion and never fire a single shot.
Keep close to the foe and slash away while minding
the intervals of diamond-shaped missiles and blob
shots
* There is slowdown in the game when using the
hunting lasers. For example, if there's about two
hundred shots on the screen that have been targeted
for destruction by pressing the SQUARE and X button
simultaneously, there's major lag as two hundred
lasers from your ship emanate and eventually make
their way into the screen to destroy each and every
one of those targeted shots.
* The player ships in Chaos Field are BIG. Their
girth makes them easy targets for all the buckshot
on screen but skilled players will overcome this
inherent handicap.
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Original NCS Writeup for Naomi Version
After playing Naomi Chaos Field for a few hours, we can say
that the designers were heavily influenced by others
before them. We consider Chaos Field an homage and
tribute to all of the great shooters from shops such
as Psikyo, Treasure, Alfa, etc. Fans will notice
many mechanisms from other games...
The ships in Chaos Field are overly ornate affairs with more parts
and colors than the typical streamlined craft found
in recent shooters. Three possible types are
selectable at the outset of the game as flown by
human characters named Hal, Ifumi, and Jinn. We
normally play with Ifumi's craft because its a bit
more adept and faster than the other two although
its firepower isn't as mighty. Speed and deft
agility are important qualities in Chaos Field.
Three main weapon systems are at the ready in Chaos
Field: Standard vulcan/laser/electric (depending on
which ship your choose) shots are fired by tapping
A, hunting laser blasts (of the Ray Crisis sort) are
activated by holding B+C, and a magic wand is
triggered by hitting B. The magic wand is more of a
windshield washer in the way it splays in front of
the ship in criss-cross fashion and in the manner
that it absorbs some types of laser fire. Think of
it as an essential defense mechanism when the screen
fills up with swarming waves of bullets.
Of interest in Chaos Field is the hunting laser
system (the aforementioned B+C weapon) which may be
used to target enemy parts as well as shots. Mark
dozens of shots for destruction by casting a
Soukyugurentai-like web, unleash a volley of lasers,
and watch as streams of blue light emanate from your
ship and destroy each target. The hunting lasers may
be activated and shot to destroy entire waves of
bullets and wipe them from the screen. The stages in
Chaos Field are well thought out by the designers
and require the use of all of the weapons at your
disposal. Some coders add gimmickry that is never
essential to the overall flow of a game but the
weapon systems serve their purpose here. Players
will find themselves swishing away bullets, aiming
shots with lasers, attacking bosses, and activating
the Chaos Field to obliterate oncoming shots. As
bosses and boss underlings are battled, floating
diamonds called Meta Stock are released which fall
downwards in mild-mannered trajectory when your ship
is firing away. Halt your shots and they'll
magically be drawn into your ship. Collect 10 Meta
Stock to enable a powerful attack that may be
unleashed against bosses and henchmen alike. Up to
10 Meta Stock special attacks may be held in reserve
as indicated by the bars on the left side of the
screen.
The Chaos Field game title refers to the operation mode that the
game may be toggled to by pressing the "C" button.
It's not a weapon system but more of an environment
modifier that is completely controlled by the
player. The game starts off in "Order" which is
basically normal mode. Tap the "C" button and the
game shifts into "Chaos" overdrive where your weapon
systems are instantly more powerful but the enemy
attacks also intensify greatly. There's a few
seconds of invincibility when toggling between order
and chaos and the first level is fairly easy to
conquer in Chaos mode but later levels are nearly
unmanageable due to the amount and different types
of attacks that are happening all at once. We'd love
to watch a play-through DVD where a master blows
through the game on a single ship to check out his
technique but we're guessing we won't see that until
the PS2 version is released with the usual
obligatory DVD pack-in. Chaos Field doesn't bring
any innovations to the table but its obvious that
the game stands on the shoulders of greats.
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This document is ©NCSX 2005. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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