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PS2
SA2500 Vol. 23: Sega Memorial Selection -
New Import |
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NCS
Game Synopsis
©NCSX▪
Subtitled Sega Memorial Selection, remakes of Head
On, Tranquilizer Gun, Congo Bongo, Borderline and
Doki Doki Penguin Land are collected together for
some old school retro action.
Borderline - Drive a jeep and blast enemy
installations, tanks, and drones
through four intense stages.
Congo Bongo - Invade an isometric jungle and
jump/climb to reach a big ape while avoiding
monkeys, snakes, scorpions, and rampaging coconuts.
Doki Doki Penguin Land - Egg pushing penguin waddles
on icy platforms while being chased by paw swishing
polar bears.
Head On - Race within a track and collect dots while
avoiding a chaser that
attempts to hit player head-on. Aka Dodge 'Em from
the Atari 2600.
Tranquilizer Gun - Hit the safari trail and bag big
game with darts. Once an
animal is sedated, haul the catch onto your waiting
truck.
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NCS Game Notes
* In the game selection screen, the logos of the
various games are pasted on bullet shaped paddles on
the left side of the screen while a screenshot of
each game appears when its name is highlighted. The
default selection of games is on the new ARRANGE
versions. Press right on the D-pad or L-analog to
play the original coin-op versions.
Head On
OLD SCHOOL: Race a
car around a track and eat up dots while being
chased by a red car. Hit the X button to speed up
and push D-pad or L-analog hard to span 2 lanes
instead of
the usual 1.
NEW TYPE: The player
controls a blue circle which moves on grids and
collects sparking gems of some sort. The blue circle
only moves in one direction but the circuits may be
navigated upon to avoid the red enemy pursuer. In
the first couple of levels, the red enemy just stays
on the outside of the perimeter but in the third
stage, it will actively seek out the player for
destruction.
TRANQUILIZER GUN
OLD SCHOOL: Skitter
inside a green maze and shoot animals with darts
such as aqua colored monkeys, purple snakes, and
elephants. A monkey takes three darts before it is
subdued and can be dragged back to your truck. A
snakes takes 2 darts and a lion takes 4 darts.
Elephant is king at 5 shots. When dragging beasts
back, there's a time limit shown on the animal
itself. If you take longer than the time alloted,
the beast will wake up and vamoose. Watch out for
monkeys who may open up your truck's door to loose
animal friends.
NEW TYPE: A gal motors
into a jungle and shoots at gorillas, elephants and
other creatures before dragging them back to her
waiting truck. The presentation is beautifully done
and the jungle leaves will move to indicate the
whereabouts of creatures before they emerge so you
can get in range. When dragging an elephant to the
truck, the gal accomplishes it with a modicum of
exertion. Press the "O" button gets her into a
stance and press "O" again shoot. To break the shoot
crouch, hit the X button so she can move again. The
number of shots it takes to knock an animal
unconscious is the same as the original game.
When caught by a beast, a splat sound may be heard
and our heroine slumps over. A map of the area which
shows where animals are roaming is superimposed on
the upper right portion of the screen. Bats fly
around and shooting them will release new guns but
they don't do any harm if they
touch.
BORDER LINE
OLD SCHOOL. Motor
upwards in a red car which can flip in all four
directions and shoot on the fly while avoiding
objects that hurl themselves from the side of the
road. In the second level, it's a bit of
Dig-Dug-like action where your jeep burrows through
a maze and has to destroy all of the atom-looking
things at the top of the screen while enemy jeeps
and tanks are on the hunt. The whole game looks like
a Spectrum computer game from way back in the day.
We're talking Commodore=64 era here.
NEW TYPE: A blast fest
with smooth control where the L-analog moves a tank
and the R-analog swivel-shoots the gun-turret. You
don't even have to press a button to shoot for a
Robotron-esque control scheme. Destroy tanks, run
over enemy soldiers (they flatten out on the
pavement) and blast installations. The movement of
the tank is too floaty and lightweight but the game
overall is enjoyable. Bonus: The explosions in the
game sound like far-away fireworks with a deep
resonant throb. |
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CONGO BONGO
OLD SCHOOL:
Mischievous ape burns explorer and explorer vows
revenge. Guide him through isometric levels to take
it out on ape's hide. 1st stage - dodge coconuts,
2nd stage - jump over snakes and hop onto platforms,
3rd stage - maneuver through a minefield of angry
rhinoceros', 4th stage - lily pads, big carp and
hippos provide platforms to jump upon in order to
reach a lounging big ape who sits next to a bonfire.
NEW TYPE: Where was the
ape we wondered? The first level featured three
monkeys, a scorpion, and two bats. No ape. We
grabbed a pile of gold bars, an apple, scooped up a
bag of money on a pedestal that started descending
as soon as the hero landed on it, picked up a crown
from a pedestal, lit a torch and then walked into a
column of light. It made no sense but we're thinking
the designers of new type Congo Bongo were inspired
by Indiana Jones.
In the next level, a snake and spider joins the
critters and a tricky slide that requires just the
right timing must be navigated before proceeding
further. There are a total of 10 levels with the
first five focused on treasure hunting and the
latter five featuring the big ape.
PENGUIN LAND
OLD SCHOOL: Push and
drop an egg from the top of the screen to the
bottom. The egg can only drop one level at a time or
it it'll crack wide open. Peck the ice blocks to make way for
the egg to drop. Polar bears threaten and must be
taken care of by dropping brown blocks on them or
making them drop through the ice.
NEW TYPE: The polar
bears are gone (at least in the first level) and the
graphics are much improved and shinier. Guide the
egg downwards without any polar bear interference to
test your skills. The polar bears return soon enough
in later levels.
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This document is ©NCSX 2005. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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