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PS2
Dance Dance Revolution STR!KE
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NCS
Game Synopsis
«©NCSX»
Konami
trawls the Bemani waters and catches over 50 tunes
culled from DDR Extreme 2, DDR Ultramix 2, and
Karaoke Revolution along with a few new tracks. Songs featured in
STRIKE include:
Let's Dance / David Bowie
i FUTURELIST / Akira Yamaoka
Block Rockin' Beats / The Chemical Bros
Injection of Love / Akira
Yamaoka; sung in English
Passion of Love / NAOKI feat. Paula Terry
You gotta move it (feat. Julie Rugaard) / Yuzo
Koshiro
You Sexy Thing / Hot Chocolate
Make A Difference / Lala Moore with CoCoRo» Co
Saturday Night Love / Sota feat. Brenda V
Genie In A Bottle / nc ft. NRG Factory
I will Survive / AKIRA feat. Daline
Oops!...I Did It Again / AKIRA feat. Susan Z
Familiar game modes return including Free Play, Advanced Mode,
Lesson Mode, Training Mode, Diet Mode, and Edit
Mode. In the Diet Mode, players may work out a daily
regimen to burn calories and up to 10 players may
store their routines on a single memory card. That
means if the entire brood is watching their weight
and working out, you'll be able to call up your user
data and compare notes with mom, dad, sis, and
Fluffy. Diet mode data such as icons, settings, and
passwords may also be saved to memory card. A new
Shop Mode allows the winning of special items.
Konami touts entirely new graphics and characters in
the PS2 exclusive game for a refreshing return to
the dance floor.
NCS Game Notes
* When playing the "Let's Dance" track, the
original David Bowie video plays in the
background... and a good chunk of it at that.
Watching the video brought us back to the early days
of MTV when videos were low budget, cheesy, and yet
strangely compelling. At a few points in the Bowie
song when the images in the video of people dancing
that were so curious and striking that cues were
nearly missed as NCS stompers had to watch the
video. The song ends about three seconds after Bowie
sings the lyrics, "tremble like a flower..."
» In the intro to the game, rendered dancers explode
onto the stage for a few seconds of bliss before the
DDR Strike logo appears.
» Twenty two characters are selectable at the outset
of the game including Charmy - a green haired girl
in silver spacesuit, Astro - cosplayer in striped
getup with alien headgear, Rage - freestyler dressed
in street gear, Boloo - purple afro-wearing hipster
in matching purple duds, SA-JA - fan waving princess
in middle eastern garb, Tracy - if MTV needed
another Vjay, we have a recommendation. Also of note
is the ROBO2001 dancer who is literally a robot with
an electrical plug for a head, clunky movements, and
glider ailerons attached to its back. There's
another 22 slots for additional characters which
wait to be unlocked.
» Beginner songs that one starts off with include
Baile le Samba or I will Survive followed by
Oops!... I Did it Again or Let's Dance followed by
Saturday Night Love and Choo Choo Train. Each dance
is called a Mission. After the easy songs are
conquered, Light and Normal songs are opened up with
more difficult steps and combinations
» After each song, the game tallies up your
PERFECTs, GREATs, GOODs, BOOs, MISSes, O.K.s, and
counts how many MAX COMBOs you strung along. A
letter grade is also assigned such as "A" or "C"
based on your performance. If you're starting a new
game, you'll be setting new records with each and
every song. In the normal courses, the rating of
MARVELOUS which is above PERFECT is added to the
step ranking system.
» The announcer shouts out encouragement during a
song such as "You're not an ordinary fella," "You
move smoothly," "Grab my Heart," "Absolutely
Wonder," "P-P-Perfect," and other commentary.
» The video that is shown during the Polovisian
Dances and Chorius Naoto Suzuki feat. Martha is from
the Over Zenith (OZ) game.
» There's a SINGLE mode where one player dance, a
VERSUS mode where two hoofers kick it up side by
side on two dance pads, and a DOUBLE mode where one
player spans the distance of two pads and has to
manage 8 arrows.
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This document is ©NCSX 2006. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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