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PS2
Advanced Daisenryaku
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NCS
Game Synopsis
«©NCSX»
The 22nd volume of Sega Ages is subtitled "Advanced
Daisenryaku: Deutch Dengeki Sakusen." Deutch is a
proper word. An alternate word would be "Deutsch"
which means German. It is not Dutch... In any case,
the game is a remake of an old MegaDrive World War
II strategy simulation where players take the side
of the Nazi forces and battle the Allies for control of the European
continent. Marshal tanks, planes, and infantry
against opposing units in turn-based strategic
skirmishes and all-out encounters. The Nazi Party
sought to entwine traditional Germany with their
rule by temporarily using the term "Tausendjähriges
Reich" or the "Thousand-Year Reich" to honor the
past of Germany and the bright future that they
foresaw. The game seeks to recreate the early part
of WWII and goes through the duration of the war as
conflicts rage across Europe from Poland to France
to England and concluding within Germany. Successful
campaigns against the Allies will lead to history
altering outcomes as the Nazi machine motors on or
crumbles to a halt. The game features over 500
different weapons that may be used in the game from
panzers, artillery, planes, ships, and other
instruments of war. A large amount of battlefield
types also serve as backdrops of theaters which
provide different terrain and conditions to battle
across.
NCS Game Notes
& Spoilers
*
The full title translation
approximates to: Advanced World War: German
Lightning Strike Tactics.
* After enduring the countdown to saving a file
to memory car (ticks down from left to right...),
the big blue Sega logo appears followed by
SystemSoft and ChickenHead logo screens. After that,
the original Sega MegaDrive title screen and a
splotchy image of Hitler appears along with equally
grainy audio of Sieg Heil!
* After pressing START, the following options
appear:
CONTINUE / Resume a campaign already in progress
CAMPAIGN / Begin a new campaign
STANDARD / Play any one of 44 scenarios take take
place in WWII
SOUND TEST / Listen to eight BGM and 92 sound
effects
* Upon starting a new CAMPAIGN, the date is
September 1, 1939 and the war is in progress. A
screen of Nazi officers appears along with the
words, "Achtung!" A grid-based map appears where a
panzer convoy marked blue is located on the left
potion of the screen. To move them, highlight the
cursor on one and press the "O" button. A menu
appears on the left side of the screen. Available
options are backgrounded in black. The first option
is MOVE and upon selecting it, the grids light up
with the range of movement that your panzer may
travel to. If you move to a position that is
adjacent to a fortified Allied encampment, they'll
get to attack first. In our case, we encountered
mounted cavalry but their weapons did not harm to
our tanks. The screen changes to a close-up view of
each grid and each side attacks with the attacker
taking precedence. For example, if you sidle up next
to a cavalry group, your panzers will attack and
you'll get to watch horses fall dead as your shells
rip through the enemy forces.
* If you move adjacent to an open view enemy that is
not hidden, you'll get to attack. If they are out in
the open, you'll do a lot more damage than if they
were fortified in a forest or in the mountains. In
open space, you have a 50% kill ratio for the enemy
cavalry
* To end your turn, press START and press the "O"
button.
* The game is fairly easy to play even if you have
no knowledge of Japanese. Much can be figured out by
trial and error and the actual game play is
straightforward as war sims go.
* The default music that plays during the battle is
PAX GERMANIA but you may change the music by
pressing the SQUARE button to access the user option
menu. Other songs that may be played including
HIGHLAND LADDIE, PAX RUSSIANA, US ARTILLERY MARCH,
LA MARSEILLAISE, PAX ITALIANA, and GLORIOUS DAY.
While PAX GERMANIA is triumphant music, the US
ARTILLERY MARCH will get your fighting spirit up and
galloping.. Unfortunately, there's no way to toggle
it off outside of muting your television but you'll
then miss out on the warfare sound effects.
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This document is ©NCSX 2006. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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