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PS2
Shin Sangoku Musou 4 Empires -
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NCS
Game Synopsis
«©NCSX»
The Koei
empire was built in the 80s on the backs of games
such as Romance of the Three Kingdoms, Nobunaga's
Ambition, and other war strategy + resource
allocation games for the PC and the Famicom. The
company found a new niche in 1997 when it released
Sangoku Musou on the Playstation and established an
enduring franchise that's still going strong nearly a decade
later. With the "Empires" series of games, Koei
melds the old school with new school where strategy
and hack 'n slashing commingle for gaming fusion.
The unification of China is the ultimate goal in Shin Sangoku Musou 4 Empires
where 25 disparate territories are to be conquered
under your crest. By using diplomacy, good governing
principles, alliances, and
war, the player raises his kingdom from wannabe to
regional powerhouse and eventual ruler of the whole
country. Features in SSM4 Empires include the
ability to give direct orders to officers on the
battlefield, selecting which song plays during a
level, a rehashed character creation utility, free
mode, fiction mode, and much of the same rules from
the previous installment carry over in this new
release (time limits, policies, ranking system,
etc).
NCS Game Notes
» In the intro to the game, a parchment filled
with Chinese characters is presented before the
camera and portions of the letters glow and glimmer
before scenes of battle take over the screen.
» The Make a Character portion allows 10 save
files to memory card. The customization options for
a new hero are:
Name / Call him Wilbur or Cletus
if you so desire
Sex / Male or Female
Hair / 10 different styles for
either sex
Face / 10 different styles for
either sex
Height / Move the meter up or
down to change height
Width / Move the meter
left or right to expand girth
Clothing / Upper garments, lower
garments, and accessories (some unlockable)
Weaponry / Swords, spears, fans,
boomerangs, and even huge bear paws with claws
» A gallery mode allows the viewing of the
various warriors in the game. Use the L-analog and
R-analog to rotates, pivot, and swerve each fully
rendered character in 360 degrees. Another section
allows the replaying of the various sayings that
each character has.
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This document is ©NCSX 2006. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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