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X360
Tengai Makyo Ziria
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NCS
Game Synopsis
«©NCSX»
Hudson and producer Ohji Hiroi rework the original
Tengai Makyo game by adding new cinemas, polygon
character models, and a 3D battle system that
handily bests the flat 2D battles in the PC-Engine
original. With the graphical updates and fluid cut
scenes, the Xbox 360 version of Ziria bears little
resemblance to the original although the story is
intact. As a party roams the world, encounters may
be avoided or rushed into with aplomb. The lead
character Ziria also looks a lot more scruffier than
we remember.
Official Hudson Press Release
Hudson releases its first game for the Xbox360
With an all-new story, the origin of the Tengai
Makyo series is given new life!
Tengai Makyo ZIRIA: Tales from Distant Jipang
Hudson Soft Co., Ltd. (Head Office: Chuo-ku, Tokyo; Representative
Director and President: Hidetoshi Endo) is pleased
to announce the release of the new Role Playing Game
(RPG), "Tengai Makyo ZIRIA: Tales from Distant
Jipang, Hudson’s first installment for Microsoft Co.
Ltd., Japan’s (Head Office: Shibuya-ku, Tokyo,
President & CEO and Corporate Vice President: Darren
Huston) next-generation video game platform,
Xbox360, on Thursday, March 23, 2006. The price is
6,800 yen (7,140 yen including tax).
The Tengai Makyo series, known as Far East of Eden in English, is
Hudson's largest RPG franchise, already boasting
over two million units in sales. The first title
created for the series, Tengai Makyo ZIRIA,
originally released in 1989 for the Turbo Grafx
CDROM, has been reinvented for the Xbox 360 .
The story has undergone a complete makeover, and newly animated
movies take full advantage of the Xbox360’s
capabilities. Topped off with a fresh battle system,
the result is the birth of a brand-new Tengai Makyo
world.
New story and animated movies give a fresh new
appeal to Tengai Makyo!
In order to satisfy fans looking for a revival of the Turbo
Grafx CDROM version of Tengai Makyo ZIRIA, Hudson
returned to the origin of the series and recreated
it for the Xbox360 . The original version was the
world's first large-scale RPG to appear on CD-ROM;
this breakthrough, along with a theme song composed
by Ryuichi Sakamoto, brought a great deal of
attention to the title.
Ryuichi Sakamoto’s theme song remains in the remake, while new
depth has been added to the gameplay, and the story
has been completely rewritten. Torajiro Tsujino, an
artist whose animation has been indispensable to the
Tengai Makyo series, has once again illustrated all
of the major characters for this project. These
elements, along with breathtaking animated movies,
bring vibrant new flavors to this incredible story.
Enormous summoned beasts and a new
battle system increase combat tension
The new battle system enables players to enjoy dynamic battles
on a vast field. Multiple characters can fight
together using Combination Techniques, and the main
characters can now summon large, powerful beasts.
For instance, Ziria, the protagonist and hero of the
Toad Clan, can summon a giant toad to wipe out
droves of enemies with crushing attacks and
techniques. Tsunade of the Slug Clan can summon a
towering slug, while Orochimaru of the Snake Clan
can call upon an enormous white snake. Moreover,
Elements must be skillfully utilized in battle.
Each character possesses a Natural Element (physical, fire, water,
ice, thunder, or wind) and a Spiritual Element (such
as light or darkness). With toads dominant against
slugs, slugs dominant against snakes, and snakes
dominant against toads, a three-way cycle is
created. Careful consideration must be made
regarding the relationship between summoned beasts
and Elements in order for the player to succeed in
combat.
Lively characters and a fantastic story
Long ago, a beautiful nation known
as Jipang existed in the far east. The recurring
chaotic and destructive actions of Masakado nearly
led to its ruin, but three heroes of the Fire race
emerged to defeat and seal him in the land of Edo.
The game takes place hundreds of years later, when
the Daimon Cult invades Jipang in a vile scheme to
resurrect Masakado. Ziria, a native of Tsukuba
Mountain and Hero of fire member from the Toad Clan,
bands together with Tsunade of the Slug Clan - a
female Hero of Fire and possessor of immense
strength, and Orochimaru, hero of the Snake Clan –
who is secretly disguised as a traveling performer.
Together, they attempt to put a stop to the Daimon
Cult’s evil scheme.
Tengai Makyo ZIRIA: Tales from Distant Jipang
Product Outline Release Date: Thursday, March 23,
2006
Price: 6,800 yen (7,140 yen including tax)
Platform: Xbox360
Genre: RPG
Copyright: ©1989,2005 HUDSON SOFT ©1989,2005 5RED
*Microsoft, Xbox, Xbox Logo, Xbox 360, Xbox 360
Logo, and Xbox Live are either registered trademarks
or trademarks of Microsoft Corporation in the United
States and/or other countries. *The screenshots
shown here are from the development phase. Actual
game screens may vary.
For Reference
About the Tengai Makyo Series
Designed and produced by Ouji Hiroi, the Tengai
Makyo series was launched in 1989 with the release
of Tengai Makyo ZIRIA for Turbo Grafx CDROM , the
world’s first major RPG to appear on CD-ROM.
At a time when most thought the CD-ROM was poorly
suited for games, Tengai Makyo ZIRIA integrated
features that couldn’t be put on other media,
including sprawling maps, animation, real-voice
narration, and CD-quality music. With a score from
Ryuichi Sakamoto and an all-star cast of narrators,
this groundbreaking title revolutionized the
role-playing genre.
Set in the fictional Japanese world of Jipang, the
game brought adventure, romance, comedy, and drama
together in a single epic storyline. In addition to
the main role-playing titles, the series came to
include fighting games, featuring characters from
the RPGs. The main RPG series was conceived in three
parts with the most recent addition, Tengai Makyo
III: Namida, released for the PlayStation2 in April
of 2005, and Tengai Makyo II: Manji-Maru re-released
for the Nintendo DS on March 9, 2006.
Copyright: ©1989,2005 HUDSON SOFT
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This document is ©NCSX 2006. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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