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NDS
Unou no Tatsujin: Gunbullet Trainer
- New Import |
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NCS
Game Synopsis
«©NCSX»
Exercise
the right hemisphere of your brain with over 40
Gunbullet™ inspired mini-games. Instead of a light
gun however, players wield the stylus and tap
through interactions which tax the intuitive and
subjective parts of one's cognitive processing
skills. Some
examples of games are as follows:
» Targets appear against a backdrop - tap the red or
blue ones
» Stare at two nearly identical pictures and tap the
differences
» Defend a Gunbullet guy from UFOs that are about to
abduct him
» Shoot skittering crabs as they slide across four
sandy ledges
» Tap at moving targets while serene mountains sit
in the background
» Five cards appear on a casino's table and tap the
highest ranking card
» A
target animal appears - tap it as quickly as
possible in a crowd of animals
» Tap only on the red birds that fly and swim across
the screen
» Red
and blue discs are flipping in space. Only tap them
when they're red
» Animals are shot out of cannons - tap the target
animals as indicated
» Sheep are bounding across a meadow. Tap the wool
off their backs
» Two snakes are slithering . Tap on the circular
body portions
» Cavemen push stacks of numbers. Tap the numbers
from lowest to highest
» Walk through a hotel corridor and only tap on the
criminal element
» Skeet shooting with what appears to be an old
school skeet game
» Barn doors flip open - tap only on the little
chicks which are flapping wings
» Tap on the pop-up targets while the screen scrolls
from left to right
» Simon Says tap the targets in the order that was
just demonstrated
» Shoot thieving alien invaders who are lugging gear
back to their UFO
» Alligators emerge from tunnels and its your job to
tap them back
» Destroy beehives and then destroy the angry bees
that emerge
» Bust up the skeletons that leap, hang, and clown
onscreen
» Shoot a buzzing fly as it wings its way through a
room of valuables
» Tap on tadpole-shaped fireworks as they vault up
into the night sky
» Blast at thugs but not the innocents who pop up on
a train station
» Tap at the little duckies as they flow downriver
» Destroy a plummeting satellite before it reaches
the ground
» Ninja and geisha are on the screen - shoot only
the evil ninja
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NCS
Game Notes
» After every tap, a firing sound may be heard
followed by the clink of a dropped bullet shell.
» Finishing each mini-game prompts chattering music
to play which is slightly annoying but we sampled it
and have installed the ditty as a ring tone on one
of our phones. It sounds like the singers are saying
"Chuggy-Chuggy-Cha-Cha" over and over again.
» After completing a series of brain exercises, the
professor and his green bird gives their assessment
of your brain condition. If you score particularly
low, the good professor stands there shaking his
head and acting doleful.
If you perform well, he'll stand there wide eyed and
in an approving manner.
» Gunbullet Trainer allows players to save their
progress and score on a daily diary to check their
level of improvement over the course of weeks or
months.
» Brain Training games have been the rage recently
in Japan but Gunbullet Trainer is the first to use
fast-paced mini arcade games to test the right brain
facilities of its players. If this is the beginning
of a new trend, we'd like to see Robotron, Joust,
and other retro code used in testing the quick
tapping reflexes and mental acumen of gamers the
world over.
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This document is ©NCSX 2006. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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