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PS2
Xenosaga III + Bonus DVD
- New Import |
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Bonus
DVD Synopsis
«©NCSX»
The Xenosaga III bonus DVD included with every order
contains a retrospective on the series with
clickable menus for each volume of the game in the
title menu. The DVD is made of 28 chapters.
Highlights include:
XENOSAGA I
» Behind the scenes look at the sound
engineering, creation, and the London Philharmonic
Orchestra musicians as they prepare and eventually
play the music as conducted by Steven Lloyd. Sound
producer Yasunori Mitsuda provides Japanese
commentary to accompany the footage. Length 7:07
minutes.
» A recap of the entire Xenosaga I Story as told by
in-game cinemas from the archaeological dig that
uncovered the glyph upon which a Zohar emulator was
placed to raise the structure from the sea to the
first appearance of KOS-MOS where she destroys an
entire contingent of Gnosis that are attacking
Vector Industry space vessels. The recap continues
to detail the search for the original Zohar and the
main manipulators behind the scenes. Length: 12:55
minutes.
» Sketches of KOS-MOS and main characters such as
Shion and various Vector ships, weaponry, and mechs.
In the Xenosaga I section, there are 17 sketches
total. The [HISTORY] section contains full color
artwork and photographs of the Xenosaga taken from
advertising flyers, magazine ads, retail shop
placards and P.O.Ps, bonus items that were given
away, toys, etc.
XENOSAGA II
» Namco's official Special Trailers Vol. 1-3
that were released in Japan between March and May of
2004 and a fourth unnamed Japanese trailer that are
all set to music and feature assorted cinemas and
event sequences from the game. The sixth chapter in
the Xenosaga II section is a USA trailer.
» The credits scroll from Xenosaga II which lists
the original author & supervisor Takahashi Tetsuya
first followed by voice actors, music composter,
illustrator, production designers, directors,
programmers, etc. After a while, the left side of
the screen shows snapshots of various Xenosaga
events, people waiting on line, the game cover,
in-game screenshots, sketches, etc. Length: 5:37
minutes.
» Six sketches of characters and gear from Xenosaga
II. The [HISTORY] chapter features full color
artwork taken from promotional flyers, magazine ads,
the game's DVD insert, an alternative DVD insert,
retail POPs, decals, the cover to the European
version of the game, etc.
XENOSAGA III
» Promotional trailers set to music.
» Artwork of T-elos, KOS-MOS, characters, locations,
mechs, armaments, etc. The [HISTORY] section for X3
is the shortest of the three games with only 3
selections to view.
The MISC menu contains three sections: Xenosaga Freaks,
Xenosaga Pied Piper and [History] which contains
promotional materials for Xenosaga Freaks. Xenosaga
Pied Piper contains cinemas while the Xenosaga
Freaks section is comprised of in-game play from the
title screen to character selection to interaction
sequences. The Xenopittan puzzle game is also shown
along with the Xenosaga data gallery.
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From the Publisher
One year after the events of “Xenosaga Episode II
Jenseits von Gut und Bose”. The main character,
Shion Uzuki, is shocked to find that the
organization that she belongs to, Vector Industry,
is actually closely linked to the Gnosis event.
Because of that, she leaves her post and joins hands
with an anti-U.M.N. underground organization and
starts to work on her own to uncover the aims of
Vector. But at that moment, she gets wind of news
that the KOS-MOS development project is suddenly
halted. A mysterious android, T-elos, emerges to
replace the halted KOS-MOS project. Behind T-elos
hide various mysteries and motives. What is the
future of space…and mankind?
Points of Recommendation
More detailed and fine elaborate images. First, in the area of
character creation, not only are all the player
characters’ looks and costumes painstakingly
revamped, some characters may even change costumes
as the game progresses. A fine balance is struck in
portraying the popular characters in mainly cute
lines, and using these characters in serious scenes
without anything feeling out of place. Furthermore,
the field graphics will befit the futuristic space
theme, with futuristic buildings and natural
features like caves, forests and waterfalls,
bringing more variation to the whole world.
Flavour-concentrated battle system
Just like the predecessor, there are two types of battle
systems, “Character Battle” where the characters are
used and “Robot Battle” where robots known as E.S.
are piloted to face off with other giant opponents.
Besides reviving and strengthening eye-catching
character special moves (in character battle) to
coincide with gamers’ preferences, complicated
command input is taken out, allowing beginners to
battle smoothly. On the other hand, the grand
performances of battling in battle fields like space
and giant caves (in robot battle), having been
greatly improved, allow the player to fully enjoy
the thrilling tastes of battle.
Many friendly elements to make the world more
complete
As long as the save data is loaded, the player can view the
animated sequences of the events encountered in the
progress of the game or rotate in 360 degrees, or m
in and out on the 3D models of the characters,
mechanics and enemies. Now one can relaxingly recall
past adventuring experiences, and with the help of
approachable illustrated descriptions, read about
the many complex game terms in the database, in
order to get a better understanding of this deep
Xenosaga world filled with unknowns.
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