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NDS
Rune Factory
- New Import |
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NCS
Game Synopsis
«©NCSX»
A lad suffering from amnesia stumbles into a town
and has the extreme luck to faint right in front of
the house of a kindly young gal. She rushes out,
hands him a hoe, a watering can, and something to
eat. With that inauspicious beginning, the lad
becomes a farmer with a penchant for exploring the
land and going on adventures. At the outset of the game,
the hero occupies a farmhouse which is adjacent to a
large field. The land is cluttered with twigs, plants, rocks,
and acorn-like things. By cleaning up the field and
tilling bare ground, the land is made ready for
agriculture. A pack of seeds is on hand at the
beginning but more seeds may be purchased at the town
"Parts" store for profitable cash crops.
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NCS
Game Notes
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Stumbling into town and then fainting, the
protagonist of Rune Factory has an inauspicious
start but with help from a gal and good horse sense,
a farm is nevertheless started where a big field is
cleared of saleable debris, the soil tilled, and
seeds planted for valuable cash crops. Most helpful
is the close proximity of the town square which
houses an inn, a parts store which sells seeds, a
blacksmith, and other shops which provide everything
a farmer could want or need. When one gets a nip of
the wanderlust, exploration outside of the farm may
result in monster battles.
» To go to sleep, walk up to the bed and press the A
button. Press A again on the first option and
protagonist will yawn, raise his arms and hop into
bed. He wakes up at exactly 6AM the next day and
every day.
» To run, hold down the R-trigger and move in any
direction.
» Earn money by picking up the plants and debris on
your field. Within the first 2 days of collecting,
you will earn 2185G by selling the items to shop
owners.
» As time passes during the course of a day, the
light gradually darkens. Near sunset, the land takes
on a chestnut colored hue.
» Many areas such as caves are not accessible at the
outset of the game.
» Time passes in the game regardless if you are
doing anything. Stand around like a scarecrow in
your field and the time still ticks down until it's
night time. There are places however where time
stands still - go inside any building and the flow
of time is arrested. 10 seconds of real world time =
10 minutes of game time.
» The water can holds 12 doses of water. Once out,
run back to the fountain for a refill.
» Fields should be tilled in 3 x 3 areas since
that's the covering/spread of a single seed planting. To
plant, press START and use the stylus to move the
seed from inventory to the sword icon. Press START
again to exit and then position the protagonist in
the center square of a 3 x 3 field. Press the B
button and he'll leap out twice and spread the seed
all around him to cover the area.
» Once seeds are planted, each tilled square should
be watered each day for the seedlings to pop up.
Falter and they may just sit dormant in the ground. Some
seeds sprout faster than others.
» The field contains a bunch of tree stumps. Sadly,
there's no mushroom kits in the game to seed
the stumps with mushroom spawn in order to break the
stumps down and also cultivate a cash crop at the
same time.
» Everyone says "Konnichiwa" in their own special
way when you greet them in town or in the various
shops.
» To save your progress to DS card or access the Wi-Fi function, run to the right of the screen to
where the seashell structure on the beach is located.
» Monsters may be befriended who will help perform
farming chores and accompany the protagonist on
exploration runs. Monsters will also help with other
tasks around the farm.
» There's a wharf at the edge of town where player's
may cast a lure and do some fishing. Other bodies of
water may also be used as fishing spots with
different and exotic species lurking below.
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This document and photos are ©NCSX 2006. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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