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NDS
Mogitate Tingle no Barairo Rupee Land
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New Import |
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NCS
Game Synopsis
«©NCSX»
The impish Tingle is a rupee collecting jester who
travels around the land collecting coin.
Light-footed and blessed with a joyful disposition,
Tingle evokes feelings of revulsion
love and appreciation from all who witness his
greedy antics. In the NDS game, Tingle roams
around the world collecting rupees in a bid to elevate a tower to the heavens where
lovely ladies are generous with kisses and libations
flow like Deer Park Spring Water. Rupees may be collected directly or
obtained by trading in valuable items. Tingle may
also go on missions to earn generous amounts of the
shiny gem-like rupees. By
throwing rupees into a magic pool of water at the
center of the cylindrical tower, the spire rises
ever higher into the sky to
reach the paradise that Tingle so desires.
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NCS
Game Notes
» As the game begins, Tingle is lying at the
center of his humble abode, facing away from the
viewer. He scratches his butt with his left hand
while his right hand cradles his melon of a head.
After a short while, he gets up and walks around. To
the north, a ladder goes up but it's not accessible
yet. To the south, Tingle may exit his home and walk
around outside. Two paths to the right of his home
that lead out of the area are not accessible yet but
to the left of his house is a sign which indicates a
pool is near. Walk to the left past some leaves and
enter a new area with a sparkling pool of water in
the center of the screen.
» Tap on the pool and a sequence plays where the top
NDS screen shows an old man named Rupee-ji standing
atop the clouds. Rupee-ji sports a noggin that's
shaped like a fleshy rupee and he charges Tingle
with the collection of rupees which he will throw
into the pool of water. By doing so, a tower will
erupt from the ground and rise to the heavens to
fulfill all of Tingle's fantasies and dreams. Once
in paradise, Tingle can enjoy top notch food, relax
on a beach chair with drinks, and draw loving
attention from adoring ladies. Upon his acceptance,
Rupee-ji blasts two bolts of energy down on Tingle
and the 35-year old man is transformed into a green
spandex wearing pixie. To start him off on his quest
with a warm welcome, Rupee-ji grants 100 rupees to
Tingle's reserve and bids him adieu.
» To start the offerings of rupees, tap on the pool
again and then tap 10 on the keypad followed by ok.
Tingle throws the 10 rupees into the pool and turns
around to giggle in his squeaky impish way. When he
exits to the right, he is greeted by a big breasted
fairy with a tat on her right bicep named Pingle.
She's his familiar with the job of guiding Tingle
through the adventure and speaks to Tingle through
the terminal in his house. Near the entrance of his
house, Tingle can find a green ingredient to use in
his cooking pot.
» Inside Tingle's home, the pixie can check out a
stove, a terminal, a cylindrical contraption, and a
wall display unit.
» CONTROLS
The d-pad or the face buttons may be used for
movement. On the face buttons, the controls are as
follows:
X..........UP
A..........RIGHT
Y..........LEFT
B..........DOWN
The stylus is used to tap on objects on the screen
to pick them up or to activate actions.
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This document and photos are ©NCSX 2006. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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