|
NDS
Pokemon Diamond
- New Import |
 |
 |
|
 |
NCS
Game Synopsis
«©NCSX»
Pokemon
games have sold over 100 million copies in the 10
years that Game Freak and Nintendo have collaborated
on the franchise. Starting with Pokemon Green and
Red on the original Game Boy, Pokemon went on to
become a multi-billion dollar brand with movies,
television, a theme park, merchandise, and even food
stuffs.
Pokemon Diamond and Pearl continue the winning tradition with a new
crop of Pokemon led by Naetoru, Hikozaru, and
Pochama. Also in tow are new trainers, a new world,
and a multi-player feature where up to 16
participants may engage. What's not new are the
familiar fighting sequences where Pokemon face off
on screen...
|
|
|
NCS
Game Notes /
Short
Walkthru
»
At the
outset of the game, an old
professor in a light blue vest and a suitcase of
sorts by his side appears and offers a tutorial on the
controls and information on playing the game.
Afterwards, players may select a female or male
trainer. The female trainer looks like Wonder Woman
and wears a red scarf as she struts in motion. The
male character wears a red beret and also has a red
sash that he grips with his right hand as he walks.
After naming him (we knighted him Harold) and naming
your rival (we designated him Kumar), the proper game
begins with a television announcement which is
accompanied by dramatic music. Reports of sightings
of the Red Gyarados sea monsters have been reported.
The camera switches from the television to a view of
the hero sitting in front of the boob tube as it
flickers convincingly. Soon afterward, control is
handed over to the player.
» Movement is performed through the d-pad. After
checking out the room, hero heads downstairs where
mama greets the player. She tells him that his rival
(in our case, Kumar) is waiting so head out into
the world of Shinou. Kumar's house is located a few
steps to the northwest of Harold's house and he'll
answer the door once player hits the B button at the
front door. A short conversation ensues and hero
goes into the house to tell Kumar about the Gyarados.
The two decide to trek out to Trust Lake to view the
sea monsters for themselves. As they breach the
forest clearing to a spot near the lake, they find
the professor's suitcase when two bird Pokemon known as Mukkuru home
in on their position. In the next sequence, the
professor's suitcase flips open with three Pokeballs
inside. At this point, players may choose one of the
three Pokeballs for the monsters within which are
Naetoru, Hikozaru, and Pochama (from left to right)
and a monster battle begins where the trainer throws
out the Pokemon and the chosen monster (in our case,
Hikozaru) unfurls itself from the confines of the
Pokeball.
» Battle sequences retain the presentation and play
style of earlier Pokemon games with the player's
monster positioned on the lower left portion of the
screen and the enemy in the distance towards the
middle-right portion of the screen. Attacks are
performed by tapping on the battle options - Hikozaru has
two attacks at the outset but two additional spaces
are available for level-up attacks. The first
Mukkuru is defeated with two slashes. Afterwards,
the two head back home and split up - Harold goes
home to receive a pair of shoes from mama.
Afterwards, head back out and travel to Masago Town.
Upon arrival, Kumar is already there but the player
soon enters the lab where the professor is waiting.
He hands the Pokemon that was chosen earlier (Hikozaru)
and you're given a chance to name it. We named our
new pet Mabus. Upon exiting the lab, the player is led
by a lad named Kouki to to a shop where items such
as Pokeballs at JPY200 each are peddled along with
other items.
» Kouki ventures up to a field but the player's way
is barred and must return home to procure a note and
a box from mama. The purpose of the adventure note
is unclear but the box is handed over to Kouki
later. As the two cross the field, an automatic
encounter is triggered and Kouki proceeds to show
the methodology of catching a Pokemon by attacking
it and then throwing a Pokeball at it. Once
sufficiently wounded, it'll be captured easily as it
is swallowed up by the Pokeball. Once captured, the
Pokeball falls back to the floor and twitches
slightly as the creature inside stirs...
|
|
This document and photos are ©NCSX 2006. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
|
|
|
|
|
|