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PS2
Sega
Ages 2500 Series Vol. 28: Tetris Collection
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NCS
Game Synopsis
«©NCSX»
The
phenomenally successful Tetris
brand has endured for over 2 decades and has
appeared on nearly ever gaming console from the
Famicom to the Xbox 360. When the Wii and PS3 are
entrenched in the market, Tetris will conquer two
more consoles. The game was conceived by
Alexei Pajitnov in Russia way back in 1985 and NCS
recalls an early licensed version on the C=64 and
shareware on the PC. The rest is history.
Sega Ages 2500 includes three Tetris games and variants which
were originally produced between 1988 and 1990. A
new version of the game designed for the SA2500 release
called Tetris New Century which is based on the
System-16 version of the game. On the main menu,
players may select from the following Tetris
variants:
» Tetris - Classic version from the
System-16, System-E, and Megadrive.
» Flashpoint - System-16 arcade version from Sega
» Bloxeed - System-18 arcade version from
Sega
» Tetris New Century - New techniques to learn
and master
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NCS
Game Notes
» Press START and the following options appear
● Tetris New Century
● Classic Games - Tetris, Bloxeed, Flash Point
Tetris New Century - Possible to play SINGLE
GAME or VERSUS GAME for 2 players. The game retains
the classic design of the System-16 version of
Tetris with explosive sound effects when matches are
made and new moves called T-Spin and Back-to-Back
which refers to the line creation method. The T-Spin
move refers to a sequence where a block is stacked
down and then quickly rotated to fit perfectly in a
crevice which would have been impossible to fit if
it were dropped straight down.
» To slam a block down quickly, push up on the
d-pad. The face buttons rotate the piece and pushing
down on the d-pad sends the block moving dowards
quicker.
» In the options menu, its possible to toggle on/off
ghost pieces, set BGM, and change LOCKDOWN from
classic to infinite modes. Ghost pieces refer to the
semi-transparent "placeholders" that appear when a
block is descending to give a player a visual on
where it will be positioned. In our opinion, it's
better toggled off since they can be distracting.
Visualizing the blocks isn't that difficult.
» In the SINGLE Game, options are MARATHON, 40LINE,
ULTRA, and EXTRA. Background graphics for the first
level are of a Gila monster or a brown mountain with
a monkey on it which slowly hunches up and down.
Instead of offering encouragement when the blocks
stack up against you, the monkey points and jeers at
your horrendous performance. It shuts up however
once the matches start being made. When you botch it
up during a game, the monkey will also howl with
laughter but if you build a 4line combo, something
drops on the monkey which it deflects with an
umbrella.
Game Modes:
Marathon................Endless mode
40line.....................Create 40 lines of Tetris
blocks
Ultra.......................3 minutes to create as
many lines as possible
Extra......................Higher difficulty level
and background image changes
» Three BGM selections are available and may be
selected before each game: Korobeiniki, Kalinka, and
TNC Syncmix
» After each game, the tallies for Tetris (4 lines),
T-spins, Back-to-Back, Lines/Minutes, and
SCORES/Line are tallied along with the level, lines,
time, and score.
» In the CLASSIC GAMES, Tetris has three versions -
System 16 (coin-op), System E (coin-op), and
MegaDrive versions which are selectable in the
options menu. The MegaDrive Version is the best.
» Flash Point and Bloxeed are coin-op emulations.
» In Flash Point, the sole aim is to make a line
with a shining jewel on the play board. In other
words, its possible to throw blocks anywhere just to
get the flash point line with the jewel which clears
the entire board. A faster completion time means
more bonus. System-16 version available.
» In Bloxeed, the basis is Tetris but with lines
that rise up from the floor gradually and special
power-ups and features such as bonus ships which can
be used to shoot at blocks to get rid of them,
bombs, and 16-ton weights that drop and clean entire
columns of blocks away. System-18 version available.
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This document and photos are ©NCSX 2006. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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