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PSP
Plus Plumb 2 Again
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NCS Game Synopsis
«©NCSX»
An
ancient artifact which holds untold power is
discovered in a small burg but no one knows how to
unlock its mysteries. The mayor of the town
announces a competition for the prize with the
stipulation that the winner spends a month trying to
decipher the artifact's secrets. When news of the
contest spreads, champions from around the world
descend on the town to get a chance at ferreting out
the artifact's power. Twelve adventurers in
particular have plans for the mysterious artifact...
Enter Plus Plum 2 Again, a competition puzzle game which features
three types of falling objects that must be
color-matched in groups of three. The wrinkle in
PP2A is that once a color-match is performed, the
disappearing objects change the colors of every
contiguous object. For example, a red sphere shifts
to blue if a color-match is triggered next to it. By
careful planning and color stacking, one may create
multi-chain color combos by taking into account the
color change factor as objects are faded from the
screen. The other wrinkle in Plus Plus 2 Again is
the concept of weight in the game. The platform that
holds each player's crop of falling objects is a
scale which rises and falls based on how many blocks
are sitting on it.
A new feature in the PSP conversion of the game is
the "Cheer Point" element where the audience's
applause and cheer is turned into a powerful attack
against an opponent.
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NCS
Game Notes
» In the intro to the game, a voice over
explains the situation while an image of a recently
discovered artifact appears on screen. The camera
shifts to a scene of a burgeoning crowd which
includes exotic individuals such as a vampire, a
wolf man, a Chun-Li look-alike, a skeleton, and
others. The lead protagonist is also in the crowd
and is determined to find out more about the
treasure while everyone else muscles for rank. A
total of 12 characters are featured in the game to
provide competitive foil.
» Upon starting the game, four characters are
selectable to be used as the hero - 2 boys and 2
gals. The hero is a guy who wears a red headband of
some sort that holds up his spiky hair. He carries a
boogie board. The other male character dresses up
like he's Sherlock Holmes. The first girl has a hat
with mad furls that fall from both sides and a
matronly dress. The second girl is tomboyish with a
rose that holds up her waist sash, a pair of
bracelets, and a trucker hat.
» The screen is split into two sides with the
player's character on the left side of the screen
and the COM-player or second player on the right
side. Before each puzzle battle, the characters have
a bit of interaction which features voice actors and
text bubbles. A scale that's supported by a pulley
system of some sort serves as the platform for each
player. The pulley raises and lowers the platform
throughout the match as blocks and spheres pile up
and vanish. For example, if you're faltering and
unable to create color combos, the weight of the
clutter on your side will push the scale down and
raise your opponent up. If you create combos and
send ordnance over to the opponent, his or her
platform will go lower due to the newly added
weight. However, if your opponent pulls off
masterful color combos, he'll also dump chunks of
objects onto your scale to fill it up and weigh it
down. Once an obstruction causes a piece to halt at
the top of the screen, the battle is lost.
» The game consists of falling circles, squares, and
crosses that descend from the top of the screen.
It's possible to change the color of every falling
object by pressing either the SQUARE or X buttons.
The aim is to match at least three objects of the
same color in a contiguous group. Players may opt
for horizontal, diagonal or L-shaped contact of the
objects to fade them from the screen. When a group
of items is removed from the screen, they'll affect
the objects that they were touching before the fade
and change their color. Every object has two color
dualities. For example, if you group three red
spheres together that were once touching purple
squares, the squares will change color to yellow
afterwards. By planning careful arrangements of
colors and stacks, one can create chain combos.
Creating a chain combo throws a layer of blocks onto
the opponent's side which have a countdown value.
For example, when they first fall down, they are
null and count down from 5 to 0 before they change
into colored objects. Before the change, they cannot
be color-matched against and provide ample
inconvenience during a fast-paced game where the
stacks are rising to the top of the screen.
» Plus Plum 2 Again pits players against members
from the crowd that appeared in the intro to the
game. The third opponent is a skeleton guy with a
sombrero and a cross necklace.
» In addition to winning matches by beating the
other opponent the conventional way, it's also
possible to launch special attacks against the
opponent by pressing the "TRIANGLE" button as long
as you've accumulated the attacks by creating color
matches. If you launch three special attacks against
a foe in sequence that sends weights to drag his/her
platform down and he's unable to counter with a
color combo to raise his scale within a 3-second
countdown, you'll automatically beat him and send
him scurrying away.
» The various characters in the game have different
special attacks and defense skills to counter the
opposition. The characters also have different
taunts to ridicule a player.
» Game Modes include the default Rally Mode, a VS
Mode against a second player that may be human or AI
controlled, a Tournament Mode, and a Practice Mode
to learn the ropes of the game. A Victory Mode and a
Battle Mode may be unlocked after meeting certain
conditions. |
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This document and photos are ©NCSX 2006. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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