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NDS
Zoids Battle Colosseum
- New Import, In Stock |
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NCS Game Synopsis
«©NCSX»
Based on
the Zoids Card Colosseum arcade game which was built
on Taito Type X hardware, Zoids Battle Colosseum on
the NDS
attempts a faithful conversion and succeeds for the
most part. Players take control of a blue-haired lad
and a Zoids mecha which attacks by way of janken
(rocks-scissors-paper) selections which are
triggered by stylus taps. During a battle, players
trade janken moves with an opponent - for example,
if you tap on the rock icon and the opponent
chooses scissors, your Zoids wins the match and is
shown barreling into the enemy or firing a missile
attack which damages the enemy. This goes on until
one Zoids loses all of its HP. A supporting cast
of characters add interactive foil to the
adventure and the battles run hot and heavy after
the first match.
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NCS Game Notes
»
Before each battle, players may select the
positioning of the janken moves. The colors for
each attack are (Blue: Scissors, Red:
Rock, Yellow: Paper) which
are arrayed on the NDS touch
screen. To charge up an attack when given the chance, rotate the stylus in a
circular motion on the red ball on the touch screen
and watch the gauge fill up. There is another sequence
where the top screen shows the enemy Zoids and the camera
sways to and fro. To defend against its impending
attack, tap on the lock point
on the Zoids when the camera pans to it and you'll
shield yourself from the oncoming blast.
»
Upon starting a game, the first battle takes less
than a minute to get into gear. Your Zoids bounds
into the battlefield, stops in its tracks, and
rears its head to roar. The camera swivels to a
view of the opposing Zoids leaping into action and
stopping to bellow out a roar as well. The stats
of each Zoids is also shown after their grand
entrances.
» The touch screen shows the janken moves
and the player has 10 seconds to choose one. After
selecting, the results of the match are shown
immediately and you either win or lose based on
the rules of janken. If its a draw, both Zoids are
shown bounding at each other and clashing away
without any damage. If you win, your battler will
perform an attack which is shown on the top screen
which is fairly exciting even after the 30th time.
The battle continues for as long as a Zoids still
has HP.
» As mentioned earlier, there are two special moves/events during
a match - if you attack, you can increase the
power of the attack by drawing the stylus in a
circular motion around a red dial to boost it up.
If you're being attacked, there's a way to guard
against it occasionally where the camera swivels
on the opposing Zoids and the tap point must be hit timed
perfectly to throw up a shield on your Zoids to
deflect the attack entirely.
» Zoids Battle Colosseum features over 60
Zoids to use, battle, and appreciate.
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This document is ©NCSX 2006. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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