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PS2
Wild Arms: the Vth Vanguard -
New Import,
On Backorder |
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NCS Game Synopsis
«©NCSX»
The fifth Wild Arms game marks the 10th Anniversary
of the series which kicked off on the original
Playstation in December of 1996. Trek back to the
world of Filgaia which is gradually falling into
ruin. A group of young heroes known as the Migratory
Birds stakes out into the world and endeavors to reverse
the descent into decay. Heading up the group is a
blue-haired lad named Dean Stark - when we first see
him in the game, he's carrying a shovel and headed
towards a dungeon. Joining him in the adventure are Avalil Van Freul and Rebecca Streisand who appear on
the cover artwork with Dean.
In the early part of the game, Dean ventures into the
aforementioned dungeon and eventually uncovers a
golden artifact which he presents to an
acquaintance who is waiting outside. In the
dungeon, simple actions are enacted to open doors
and players get a feel for the control of the
game. Dean's sliding dash and downwards attack
move may also be practiced. The movement of the
game flows in fluid fashion and a versatile camera
may be positioned to view the action from overhead
or lowered to view it from slightly below Dean.
The battle system is dubbed HEX Battle where
combatants are positioned on one of six hexagrams
and move between them to attack and fend off
counterattacks.
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NCS Game Notes & Spoilers
» In the intro to the game, the camera pans over a
grassy plain and eventually reaches a series of
cliffs before meandering upwards where a flock of
migratory birds fly. A blue-hared hero with blue
eyes stands with a shovel before walking away. As
we see his back, the logo pops up and he's joined
by a redhead with braids, a girl with silver hair,
a guy in a big hat, another girl with an orange
hair and another guy. All of them join the hero
and are walking away with their backs to the
viewer.
» Leave the game alone and a battle sequence plays
where the hero takes on a group of monsters that
are perched on seven hexagons that ring the
battlefield and show movement range. There's a
scorpion, a horse-like creature, and a weird two-tentacled
being that seems to be ringed with udders around
its chest and back. It's a sight.
» Press START and player is prompted to select a
save slot - up to 50 are available. A bevy of game
customization options opens up afterwards.
» Start game and two birds wing above through the
blue skies followed by more birds. The hero is
shown carrying a shovel and walks towards what
looks like ancient ruins. The text "the Vth
Vanguard" appears and he jumps down and pushes the
shovel in front of him like a true warrior usually
does.
» Afterwards, control is handed over to the
player. Run down the stairs into the ruins and
rush ahead. To the left are three coins and a
pedestal. Grab the coins and then step on the
pedestal to trigger the door open. In the next
area, push the big crate onto the pedestal to open
the door and keep it open. Continue downstairs and
you'll face a ledge that's too high to jump up
onto but there are three wooden crates and a
fourth crate made of stone and effaced with
designs. To destroy the wooden crates, stand next
to them and press the SQUARE button and hero will
do a forward sliding attack that splinters them.
In the next area are six mounds of earth. Go to
each one and pick up the sparkling item on top of
each. At the last mound, a gold artifact is
unearthed.
» Afterwards, exit the dungeon and you'll
eventually run into an old dude who appraises it.
He knocks on it and hero seems happy with his
find. If you explore the yard, there's a burned
out hoopdie, some rusty barrels, and rusty beams
lying around as if they were in a junkyard. Head
downwards and go to the red/yellow/blue colored
bird that's perched on a post and you'll be
prompted to save your progress to memory card.
» Continue downwards and you'll eventually run
into the red haired girl with green eyes and daisy
dukes named Avalil Van Freul. Dean brings out a
book and she grabs it like a treasure was just
presented. Exit the town and Dean runs around the
grounds with lit lamps lying about. Walk to the
northwest and admire the realistic water as it
flows downstream. If you continue to the
southwest, the earlier dungeon may be found and
explored again.
CONTROLS
L-analog....movement
R-analog....camera swivel
Square.......duck
X-Button....jump
Triangle......menu/inventory/etc
» To perform a powerful downward strike, press X
for the hero to jump and at the apex of his lift,
press the Square Button and his right fist will
descend like a hammer.
» The R-Analog thumbstick swivels the camera
around but push up on the R-analog to view the
game from an overhead perspective. To lower the
camera again, push down on the R-analog and it
gets up close to the hero.
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This document is ©NCSX 2006. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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