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NDS
Dragon Quest Monsters Joker
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New Import, In Stock |
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NCS Game Synopsis
«©NCSX»
Revisit the world of Dragon Quest with a new 3D
adventure where players take control of a silver-maned
lad. Since Akira Toriyama designed the character,
the hero sports a hairstyle that is reminiscent of
DBZ fighters. At the outset of the game, the first monster obtained is a chubby Dracky
(it looks like a fat demon with bat wings and a
tail) but additional monsters may be recruited
into your party during encounters. The hero starts
off with 150G and the mission is to enter the
Joker Grand Prix with a troupe of monsters to
become the top dog of the tournament. In the early
part of the adventure, blue slimes are the most
common enemies and they'll gleefully bound towards
you to attack. As your Dracky levels up however,
they'll turn tail and run when they spot your
crew.
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NCS Game Notes
»
Begin
a new game and you're prompted to enter a name for
the hero - input may be entered in kana or
English. Tap OK and a jailer walks slowly and
stops in front of a lad seated on a plank attached
to the wall with two chains. The hero is a
silver-haired lad who wears a red kerchef around
his neck and a red / blue colored outfit. The
jailer beckons him to follow. In the next scene,
hero's in the office of a curator who's an old guy
with a Colonel Sanders mustache and a dark gray
suit. He speaks to the hero about the Joker GP
tournament and hands him a green Scout Ring as an
incentive.
»
Control is handed over to the player at this
point. A map of the local area appears on the
touch screen and hero is located in a library with
the old guy. To exit, spin around and go through
the door.
»
The
first monster that you receive is a portly black
bat creature with a long tail and bat-like wings
which it flaps to stay aloft. It's a Dracky. We
wanted to name it "FatBat" but since there's only
space for three letters, we had to curtail the
moniker to "Fab."
»
The
action takes place on the top screen while the
touch screen shows a map of the local area.
Tapping the stylus on the map doesn't do anything
other than toggle between the MENU option screen
and full on MAP. On the upper left corner, two
dialogue boxes for your hero and your new monster
pet is shown. Tapping on hero or monster will open
up a statistics menu which shows attributes and
items in stock as well as running playtime.
»
Movement is handled entirely through the D-pad and
the camera may be rotated around with the L or R
trigger.
»
Akira
Toriyama designed the characters in the game. The
lead hero sports Toriyama-esque hair style where
the silvery locks spike upwards like a flowing
sculpture of granite that points towards the left
when viewed head-on.
»
The
cel-shaded visuals of the game approximate what
you'd find on a PS2 Dragon Quest game and the
world looks and feels like a full blown DQ
enviroment with bright colors, well-defined
characters, and snappy animation. When the silver-maned
hero runs around, he really chugs along with arms
pumping up and down as he hunches forward and
thrusts ahead.
» It's fairly easy to avoid encounters since the
hero will always run faster than any creature in
the game. They'll lose interest after chasing you
for a few seconds.
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This document is ©NCSX 2006. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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