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PSP
Tales of the World: Radiant Mythology
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NCS Game Synopsis
«©NCSX»
The world of Terejia is under siege by demons and
the massive tree that governs the life of the
planet is slowly dying. In a last ditch effort to
save itself and the world, the mighty tree births
a hero to beat back the demons and save Terejia
from ruin.
At the outset of the game, players create a male or female
character who look strangely alike. They're both
androgynous and wear the same burgundy-colored
outfit. Once the sex is determined, the new hero
may be outfitted with a new hair style, hair
color, skin color, and choice of weapon from four
possible selections. Players then choose the
occupation of the hero from Fighter or Magic User
and the story begins.
Spoiler Alert
In the first scene of the
game, the camera rests on the hero lying prone on
the forest floor. A squeaky voice hails him and he
slowly gets up to greet a flying feline that's
fluttering immediately above him. The cat with
wings is named "Morumo" who does all of the
talking for the hero who never speaks during the
game. The hero does occasionally yell after a
successful battle but dialogue isn't his thing.
Soon after the introductions, the two encounter a
pink-haired girl named Kanosono who is being
accosted by a soldier. Kill him in a newtype 3D
battle scenario and meet Chester Burklight who
hails from the Tales of Phantasia game. After
introductions, head on over to a town where many
more familiar characters from the Tales games are
met and interacted with.
NCS Region Test
The Japanese version of
Railfan boots fine on USA
Playstation 3 consoles. The menus are only in
Japanese and the in-game text is also Japanese
only.
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NCS Game
Notes
& Spoilers
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In the intro to the
game, a hand writes letters which render into
"Tales of the World" before the camera focuses on
a tree. A pink haired girl with green eyes is
standing in the center of a busy crowd and
seemingly content with herself. The scene shifts
to a boy running and grabbing a sword. More images
of characters, a girl bowing her head in her arms
in front of a fire, a broom-riding girl rescues
another, and various characters appear in quick
cut sequences with appearances from all of the
major characters from the Tales games of the past
(Destiny, Phantasia, Abyss, etc).
»
Press START on the
title screen and the following selections pop up
NEW GAME....... Begin a new adventure
CONTINUE....... Resume a game from memory stick
save data
OPTION........... Set assorted game modifiers
NETWORK........ Connect to a LAN and go online
»
START a new game and
players may select a male or female character,
both of whom look fairly androgynous. Both wear
the same burdgundy outfit and boots with
flare-top. Once the sex is selected, the hair
style may be selected from six possible cuts
including spiky, relaxed-bowl, hanging over the
right eye, and one style that looks leonine. After
that, the color of the locks may be chosen from
silver-maned, blonde, black, brown, and crimson.
Skin color is then selected from pinkish, tanned,
and off-white. Choose a profession from Fighter or
Magic User and a weapon may then be selected from
four possible choices such as an axe, sword,
staff, and wand. Finally, players may enter their
names or keep the default name. Once all that is
done, the character rotates slowly on the PSP
screen so players can view their handiwork.
»
The camera pans in on
the character lying prone on the forest floor...
or a green floor of some sort. A voice-over relays
the introductory dialogue to set up the story and
situation. The character wakes up and a flying
feline of some sort is in front of him. The animal
has been doing the talking
but its name is ??? at first and later revealed to
be Morumo. It talks a bit before a scream in the
distance interrupts their meeting. Morumo raises
its paws up in fear and flits to join the hero
who's default name is Furiya.
»
After that, control
is handed over to the player:
CONTROLS
D-pad.........Movement
Analog........Movement
Triangle......Summon menu
»
Continue running
north and you'll eventually see a pink-haired girl
in a white dress with a brown-armored soldier in
front of some flora and two distinct waterfalls.
Morumo comments on the situation and the soldier
walks up to them and a battle starts. Attack with
the "O-button" and guard with the "Square" button.
The soldier will block if you attack like a madman
but you can perform a "Guard Break" to pierce its
defenses and smite him dead. The game ranks your
fighting performance and lists the time of the
battle. After the encounter, Morumo speaks to the
pink haired girl who's name is ??? at first.
They're joined by a silver-blue haired warrior
also named ??? who runs up. His name is Chester
Burklight and her name is Kanosono. After the
conversation, the two walk away and Morumo and
Furiya are left to their own devices again. An
image of a city built on the side of a mountain is
shown with waterfalls flowing and quaint houses
and structures cropped close together amidst
trees.
»
Next, the two
encounter a guy in a jester hat of sorts and
goggles (Kanseru) and a man with brown hair who is
kneeling. After their banter, control is handed
over to the player again and you may roam around
an attractive area with a central circular
partition which features four gardens that are
shaped like quadrants of a pie and separated from
each other. Water flows from an artificial
waterfall to the side which lazily drifts
downwards. Three citizens may be spoken to for
short snippets of text. Different areas of the
city may be visited by exiting to the left portion
of the screen and then selecting the seven major
areas from a listing. As each selection is
highlighted, the building on the town map will
blink to indicate that's where you'll be going.
»
The first listing
allows you to visit with a silver haired gal named
Rifuiru. They joined by a red haired guy named
Waratosu. He summons the pink haired girl from
earlier named Kanosono and she enters the room.
Morumo holds a conversation with her. In the next
scene, a very loud Luke Fone Fabre and a sedate
Tear Grants from Tales of the Abyss interact with
each other and then with Morumo.
»
The second selection
in town is the local tavern where Rid Hershel is
hanging out. Other areas to visit include an items
shop, an armoury and weapons shop which share the
same counter but is divided by a little archway.
The humble abodes of two citizens who live in the
town may also be checked out. After visiting
everywhere, head back to the first town selection
and Morumo will talk to Waratosu. Next, head back
to the town square (center) and Kanosono and Arche
Klein will be waiting. Morumo holds a conversation
with each girl and afterwards, go back to the 1st
selection area again to talk to Rifuiru.
Afterwards, you'll be allowed to leave the town
and explore elsewhere.
»
On the world map, two
locations are available - to the left is a dungeon
which is inhabited by soldiers and blue dingoes of
some sort. To the south, is a forest area that is
populated by big boar-like creatures and
onion-like plants that walk around. If you run to
the end of the forest area, you can play the same
area all over again but at Level 2 with monsters
that are more formidable.
»
Game progress can be
saved at any time by going into the save submenu.
»
The battle system is now 3D instead of 2D and the
hero can run around in all directions and hack
slash. If he's killed, he gets ported back to the
town and he can start anew. The battle system is
dubbed the Flex-Range Linear Motion Battle System
where hero can move around in 3D to avoid enemy
attacks from different vectors. However, the
system seems to get a little confused from time to
time. For example, if you're attacking an enemy
head-on and want to do a reverse d-pad attack,
pushing back on the d-pad will make hero run away
instead of executing the attack. A solution that
could have been implemented would be one where the
L or R trigger is held during battle to keep the
hero from moving while attacking.
»
Monsters regenerate
out of thin air so you can hang around and wait
for them to manifest if you need to churn some
experience points.
»
The hero never says
anything but he does scream out occasionally
before and after a battle.
»
The camera in the
game world is fixed-position and there is no
rotation or panning.
»
To
perform a triple strike, push up on the D-pad and
press the "O-button". The first blow will send the
enemy upwards into the air and as it descends,
hero strikes two more times on the way down. To
perform a attack sequence which ends with a
backflip sword attack, push back on the d-pad and
press the "O-button" thrice.
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This document is ©NCSX 2006. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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