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PS2
Oretachi Game Center: Thunder Cross
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NCS
Game Synopsis
«©NCS»
When an alien force conspires to take over the
galaxy, it's up to the mighty Thunder Cross
spacecraft to beat back the menace. Armed with only
a single gun at the outset, assorted weaponry
power-ups may be picked up to even the odds. In
addition to the different types of guns, up to four
weapon units may be aligned alongside the ship to
fire off a barrage of buckshot that'll cover nearly
1/3 of the screen. Notable weapons include the
napalm blast which isn't really true video napalm
but is still effective and a boomerang shot that
bounces about. The Oretachi Game Center version of
Thunder Cross includes seven items:
01) Thunder Cross Game CD
02) Miniature CD which contains background music and
sound effects
03) Miniature DVD which contains developer interview
and master play
04) A placard which contains playing rules and holds
both mini discs
05) Game trading card with cover artwork and
original artwork
06) A thin and flimsy official guide book with game
hints and tips
07) Booklet which contains PS2 game info and photos
of the original JAMMA pc-board from way back in the
day.
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NCS
Game Notes
» The Hamster Logo rocks in like a hurricane.
» Press select to insert a credit
» There's some challenging cross-fire in the midway
of level 1 but the game is generally challenging due
to the quality of the programming.
» Either D-pad or L-analog may be used for movement.
» Orange enemy waves leave behind canisters
when the stream of six is destroyed. Pick up the
canisters to boost speed, change weapon systems, and
add side arms - up to four side arms are possible
which fills up nearly 1/3 of the screen at all times
for great coverage. The side arms may be brought in
for a compact shot or spaced out to reach more real
estate on the screen by pressing the "O" button.
» Weapons power-ups include flame throwers,
missiles, lasers, and napalm which is an explosive
charge that's intermittent but explodes across the
entire right-portion of the screen. In our opinion,
Thunder Cross doesn't do video napalm properly. Like
the real substance, video napalm should launch and
then explode upon impact. Once burning, it should
continue to burn with intensity for at least 2
seconds. At least. As it is, the napalm in Thunder
Cross is more of a concussion bomb than honest to
goodness video napalm. At least they got the flame
thrower right.
» To view a beautiful realization of video napalm,
check out Viper Phase by Seibu Kaihatsu. There's
some video napalm in Forgotten Worlds as well that
hews close to the true nature of the substance.
» After each successful mission, the USS-4058
spacecraft carrier dutifully zooms up from behind
and rendezvous with the ship before heading off to
the next mission.
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This document and photos are ©NCSX 2007. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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