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PS2
Musou Orochi
- New Import, In Stock |
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NCS Game Synopsis
«©NCS»
A purple vortex in the sky is the last thing the
heroes of Sangoku Musou and Sengoku Musou witness
before being transported into an epic battle royale.
A scaly lord named Orochi has split the fabric of
time and space which accidentally brings the heroes
together and ultimately lays the foundation that
seals its doom. Before that happens however, players
choose a team from four clans that are selectable at
the outset of the game and clash through military
campaigns where entire armies are slaughtered.
Musou Orochi represents the first time that warriors from both of
Koei's popular Musou series have clashed and
collaborated. The commingling of Japanese and
Chinese generals + heroes makes for interesting
scenarios and sets up toothsome "What If" scenarios.
Two main game modes are featured: STORY MODE and FREE MODE. The
latter allows players to select stages while the
former gives players control of three heroes and
their armies. Once the game starts, players maneuver
a hero that rushes into war against other armies
with the ultimate goal of defeating Orochi. To
switch from hero to hero, tap the L1 or L2 triggers
and the swaps are performed on the fly in fluid
fashion. The action runs fast and the enemy forces
are fairly aggressive in their attacks.
Jan
Code: 4988615026119
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NCS Game Notes
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In the intro to the game, two eyes appear in the
darkness before they fade away into a snake head.
Two ships swirl in the water and their lords are
mounted on the sterns and facing off. The scene shifts to
a contingent attacking another army and invading
their attendant castle.
Heroes jump downwards into a crowd and start
swinging. Back to the water scene, the two heroes' ships
clash and they fight. Back to the battlefield for
some more fighting action and the scene shifts back
to the ship one more time before the Musou Orochi
logo pops.
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Press START and the following selections appear
STORY MODE
FREE MODE
OPTION
GALLERY
The OPTION menu allows for setting the controller configuration, setting sound volumes,
positioning the screen, viewing characters, saving/loading data.
The GALLERY contains character artwork, images of weapons,
and 20 assorted cinemas from earlier games in the
Musou series. Some of the data is viewable but
others must be unlocked. In the cinema section,
fourteen movies may be viewed but six
are locked. The MobileJOY option is
also located under the Gallery section.
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In the STORY MODE, select one of five kingdoms which
are represented by three warriors and then go into
battle. Stages are not selectable and cinemas
precede each level to set up the storyline of the
game.
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The action is
fast paced. There's a portly warrior who carries a
lance/cannon which he swings to attack but after a
few swings, it automatically switches into firing
mode where a cannonball is shot at enemies. If you
power him up, he will eventually be able to shoot
three cannonballs in sequence after every few swings
which is very useful to blow back multiple enemy
troops and their bosses.
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In the FREE MODE, only nine characters are available
at the outset from 7 houses but the total character
roster features an additional 66 characters for a
total of 75 warriors in all. The 66 characters must
be unlocked before they're usable. In Free Mode, you
select three characters and then choose which stages
to fight upon. Before each battle, a 3D isometric
view of the stage is shown and a short camera skim of the
area is shown before your hero appears.
»
You can switch between any of your three characters
on the fly by pressing the L2 or R2 triggers. Two fellow warriors
may also join you and they
fight on their own volition and AI.
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When a hero is knocked down, enemies smell blood
and rush in for the kill by attacking and slicing
like blood thirsty ingrates. We want this type of
aggression in our Musou games.
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Enemies generally coordinate
their attacks and will slice in unison if your hero
is wounded.
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When you defeat a group of enemy
soldiers, the remaining few will run away from your
bloodlust.
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A frenetic chirpy soundtrack plays during the game
with a driving techno beat coupled with pan flute.
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This document and photos are ©NCSX 2007. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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