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PS2
Magician's Academy + Bonus
- New Import, In Stock |
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NCS
Game Synopsis
«©NCS»
Novelist Sakaki Ichiro supervises an original script
for Enterbrain's Magician's Academy Playstation game
which is based on his books and subsequent manga of
the same name. Sakaki is known for his Scrapped
Princess works which originally reached market in
1999. Fitting neatly in the Moe RPG genre, the
characters in Magician's Academy are a dainty lot
with big eyes, pert bodies, and an irresistible
essence of charm and lovability. While the cast is
undeniably cute, the action is all business where
the party battles opposing forces on tactical grids.
The first mission pits the heroes against a group of
robots who collectively pack a wallop. The movement
and attack phase is similar to other S-RPG games
where characters are sent scurrying across the stage
to meet opponents head-on. When a hero is adjacent
to an enemy, select the attack move to deal a blow
or choose the magic option fire off an offensive
spell. The battles run smoothly with no-nonsense
execution and a sense of solidity about everything.
The game system in Magician's Academy eschews the concept of
characters leveling up to ever higher gradations of
power. To increase the capabilities of a hero, items
may be equipped to enhance his performance on the
battlefield.
Bonus Schwag
Every preorder and new order for Magician's Academy will
include a set of four rolled-up posters which
depict artwork of the main characters of the game.
The posters are packaged inside a little box.
Jan
Code: 4541993013593
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NCS
Game Notes
» In
the intro to the game, the main characters and
villains are introduced in still-images
interspersed with spot animation. The title screen
features the characters ringed around the logo.
» Press START and the following selections appear:
NEW GAME / Start an adventure
LOAD GAME / Restore a game from memory card
OPTION / Adjust sound volumes, toggle Dual
Shock vibration, etc
» Start a NEW GAME and a dialogue box appears
accompanied by voice acting which sets up the
storyline of the game. Afterwards, a view of a
neighborhood of white houses is shown followed by
a rumbling sound. A red-headed moppet appears on
the left side of the screen followed by a
violet-haired warrior woman who's carrying a
golden sword that's nearly as tall as she is. She
looks like Sion from Fate Stay Night. Their
dialogue is accompanied by voice acting and
they're later joined by the protagonist and a
blue-haired girl. Redhead and blue-hair get into a
fight that's shown by a static image that covers
the entire screen.
» After a lengthy intro sequence, the game proper
starts with your party of three against six
robots. The action menu appears on the upper right
corner of the screen and the commands are:
MOVE
ATTACK
MAGIC
TECHNIQUE
VIEW STATS
» Either the d-pad or L-Analog may be used to move
the cursor around. The protagonist has a fireball
magic attack at the outset of the game that deals
250 points of damage. After defeating the six
robots, an interaction sequence between the party
members is shown. The next battle pits the party
of three against eight robots. Watch out for the
robots located on the bottom of the screen because
they're able to fire off beam weapons that do
150HP worth of damage per hit. The third battle
throws ten robots against the party.
» Your HP is entirely replenished between rounds.
The action consists of standard movement and
tactical fighting sequences that are split into
missions. Each mission is preceded by an
interaction sequence between the three party
members.
» When enemies are defeated, they sort of just
blink out of existence without any special sound
effects or theatrics.
» The pink-haired girl yells out "Mew" after
attacking
» To fast forward through the dialogue sequences,
press and hold the R-1 Trigger button.
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This document and photos are ©NCSX 2007. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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