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Wii
Hajime no Ippo: The Fighting Revolution
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NCS
Game Synopsis
«©NCS»
The
Hajime no Ippo manga has delighted boxing fans in
Japan for the past 17 years. In the story, an
underdog named Ippo Makunouchi rises from fledgling
pugilist to serious contender. Read reams of manga
or watch reels of anime and you'll notice a common
character archetype used in many feel-good
scenarios. There are many variants and branches of
this model but they all boil down to a single core
concept. Succinctly, we term it the "underdog
becomes god" phenomenon where a goofy outcast rises
above his oppressors with nothing but inner drive
and innate ability. In the end, the archetype
attains all of his goals and the former critics and
bullies are squarely on his side.
Relive the ascent of Ippo from geek to god in Hajime no Ippo
Revolution which is the Wii's first dedicated boxing title.
Per Wii convention, the Nunchuk and Wii Remote are manhandled to
throw punches, swerve away from incoming swings, and
perform rapid-fire blows. The game is viewed
from behind the boxer who's body is
semi-transparent so that you can view the opponent
head-on. The controls require some learning but
once you've gotten the hang of things, you'll be
dancing across the ring like a seasoned pro and
stinging like a bee.
Bonus Schwag
Some early preorders will include a bonus Hajime no Ippo
notebook filled with blank pages. Use it to
scribble your notes or doodle caricatures of
assorted people in your life. Unfortunately, we
didn't receive enough to include one with every
preorder.
Jan Code: 4582210540072
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General Controls
» To throw a left hook, pump the nunchuk up and
down.
» A right jab is sent onto an opponent's cranium
by pushing the Wii Remote upwards.
» To bob and weave, wave the nunchuk or the
Wii Remote left and right.
» To move around the ring, point both nunchuk and
Wii Remote simultaneously in the direction that you
wish to roam. For example, to move leftwards,
point both controllers to the left.
» To block against punches, press Z and B on
nunchuk and Wii Remote to throw both arms up to
defend against blows.
» There's a lot more moves and special punches
that can be executed by pushing a button on either
nunchuk or Wii Remote and then motioning the
controllers in certain directions.
Game Notes
» AQ Interactive hired the voice actors from the
animation to reprise their roles in the STORY MODE
of the game.
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This document and photos are ©NCSX 2007. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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