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PS2
Evangelion Battle Orchestra
DX Pack
- New Import,
SOLD OUT |
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NCS
Game Synopsis
«©NCS»
The Deluxe Pack Edition of Evangelion Battle
Orchestra includes the following bonus items in
addition to the game software:
» An exclusive mini music box which plays an EVA tune
» Three cards which feature the three Evangelion in
the game
» Tenth Angel Sahaquiel cellphone strap
» Miniature micro-fiber towel
» Evangelion sticker sheet
The Evangelion and Angels go to war once more in a
pseudo 3D fighting game where the combatants punch,
kick, and jump their way through the ranks. We term
Evangelion Battle Orchestra a pseudo 3D fighting
game because the action takes place on a 2D plane
ala Naruto Narutimett Hero but the world is rendered
in 3D which twists and turns with the action on
screen. There's also a collection of cut-scenes that are shown
during a fight when a special attack or weapon is
triggered. The animation serves to break up the flow
of the battle and perhaps energize the gamer with a
feeling of power and authority.
The Evangelion are not tethered to any power source and they're
free to ramble around the battlefield like free men.
An EVA mech can attack with conventional blows,
bladed weaponry, and firearms for distance attacks.
Wooden crates that appear on stage may be cracked
open to reveal power-ups and weapons for use in the
battle. The Rumble Mode of the game features
four-player fighting which gets a little cramped
when all four combatants are in each other's faces
and punching like felons. The D-pad or L-Analog can be used for movement; the controls are
somewhat floaty but acceptable for an Evangelion
game from Broccoli.
Jan
Code: 4510417031000
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NCS
Game
Notes
» Headlock developed the game for Broccoli.
» In the intro to the game, the Evangelion logo
appears followed by Battle Orchestra text and a
tree of character faces followed by images of the
main characters, supporting cast, a ruined Tokyo,
and Evangelion in swinging action against each
other and against angels. Lilith on the cross is
shown for a millisecond followed by more
Evangelion in action and quick shots of the main
characters before the title screen pops into view.
» Press START and the following options pop into
view against a wall of Emergency hexagons and the
sound of machinery:
STORY MODE.......... Select Shinji Ikari,
Rei Ayanami, or Asuka Langley and play their
respective stories
RUMBLE MODE......... Four player Evangelion
fighting madness. The other players can be
CPU-controlled or human.
PRACTICE MODE....... Train your EVA
handling skills against a CPU-controlled opponent
ENDLESS MODE........ Select a character
from five available choices and battle without
interruption
SHOP & GALLERY...... Visit the shop and use
credits to unlock gallery items or visit the Sound
Library (BGM and character voices)
OPTION.............. Adjust sound volumes
for BGM, SE, VOICE, Set joypad button
configurations, toggle Dual Shock vibration, and
load/save data
»» Note that the Sound Library in the
GALLERY section is completely locked. Credits must
be earned and used to purchase selections so that
they can be accessed by the player.
»» At the outset of the game, the only characters
that are available are:
EVA-01 as piloted by Shinji
EVA-00.P.T piloted by Rei Ayanami
EVA-02 as piloted by Asuka Langley
03th Angel: Sachiel
04th Angel: Shamshiel
There are 13 additional spots in the character
selection screen but they're all locked.
»» Only four stages are available at the outset of
the game but an additional 5 stages may be
unlocked. The available stages are:
Tokyo 3
Geo Front
Aircraft Carrier
Submergence City
»» Either d-pad or L-analog may be used to control
the EVA or Angels. The button controls are:
TRIANGLE........... Block. Jumping and then
pressing the TRIANGLE button will trigger an
artillery attack
SQUARE.............. Attack. Jumping and
then attacking will force a mid-air strike
CIRCLE............... Weapon Attack
CROSS................ Jump. Press again in
mid-air for a double jump
L1-TRIGGER....... Protective barrier that
encases the Evangelion
R1-TRIGGER....... Berserker attack that is
accompanied by a short cut-scene
R2-TRIGGER....... Power-up
»» In the PRACTICE MODE, the CPU can be set
to stand still, crouch, continually jump,
continuously punch, or attack and play the game
normally.
»» In the Submergence City stage, a shark swims
around in the water and will do damage to whomever
is in its path. It'll swim up to a warrior and
then perform a snout-butt attack.
»» When playing the STORY MODE, you can
select EASY, NORMAL, or HARD mode. Shinji's story
starts with a battle in Tokyo 3 against the Third
Angel Sachiel. It's night time and beacons of
light are scanning the skies in the background.
Misato communicates with Shinji via telescreen
(accompanied by voice acting) and gives him
mission objectives. Sachiel is limber and has the
penchant of throwing out a lot of attacks in quick
succession. If you play Rei's Story Mode, she'll
battle Sachiel in Submergence City during the
daytime for the first battle. Asuka's Story Mode
takes place on the Aircraft Carrier stage where
she battles The Sixth Angel Gaghiel for her first
encounter.
»» For a cheap way to beat Sachiel with Shinji in
the first stage, simply stand atop one of the
elevated platforms and punch Sachiel whenever he
jumps upwards to attack. When he ranges far away
and tries to jump up on the other elevated
platform, just shoot him with your rifle. He'll
occasionally be able to jump onto your platform
and land a few blows but stand your ground and
punch him down again. Sachiel will be beaten
easily in due time.
»» Shinji's second battle is against The Fourth
Angel Shamshel in Tokyo 3 during the daytime.
Again, Misato communicates with Shinji to keep him
apprised of his objectives and of the gravity of
the threat posed by the Angel. Shamshel hops
around like Gumby during the battle and whips its
energy appendages around to attack. During this
battle, NERV forces will attack both sides with
missile strikes and tanks. A barrier will also
rise up from time to time on the left side of the
battlefield. Pummeling the barrier will knock it
down but another one will replace it .
»» Rei's second battle is a cooperative mission
where she teams up with a CPU-controlled EVA-01
against The Fifth Angel Ramiel. The angel shoots
out a slow moving red laser that cuts multiple
times when passing an EVA so jump to avoid it when
possible. Ramiel is surprisingly easy to beat
despite the below average intelligence of the
CPU-controlled EVA-01. If you continue to play
Rei's Story, she teams up with EVA-01 and EVA-02
against The Tenth Angel Sahaquiel. It's a powerful
bruiser and you'll probably have to replay the
battle a few times since it's a tough opponent and
your game ends if any one of your compatriots are
defeated. Sahaquiel can perform a barreling attack
where it jams into the EVAs and bowls them over.
If you're all standing together on a platform, the
three Evangelion will get bowled over and suffer
equal damage.
»» Each battle stage lasts 180 seconds.
»» Crates may be broken during battle to release
bonuses and power-ups such as SPEED, POWER, and
assorted weaponry such as the Spear of Longinus.
»» The hit detection seems a little off at times.
For example, there were a couple of occasions when
our EVA-01 was standing right in front of an Angel
and its punches went right through the Angel
without impacting any damage. Then the Angel
counterattacked and slew EVA-01 like a rag doll.
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This document and photos are ©NCSX 2007. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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