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PS2
Mahoroba Stories Limited Edition
- New Import, In Stock |
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NCS Game Synopsis
«©NCS»
Four unlikely heroines from the Pinky Street
universe named Arue, Marizo, Suzu, and Tokko are
drawn to a library where they're inducted into an
adventure which takes place inside enchanted books.
Their leader is a black cat named Toto who speaks
perfect Japanese and their weapons of choice are
pens that are shaped like swords. To enter the land
of fairy tales, the girls simply select an open book
in the library and they're whisked away in short
order. Mahoroba Stories plays similarly to other 3D
adventure games with full control afforded to the
player during exploration sequences. When it's time
to battle, the four girls each take turns moving and
striking at enemies.
The Limited Edition of Mahoroba Stories is packaged
with an exclusive Pinky Street figure of a new
character named Arue. She wears an orange t-shirt
with the words, "National Style" on the front and a
pair of blue jeans. Arue also wears a blue/white
striped wristband on her right hand and blue/white
sneakers. The novelty of the Pinky Street toys is
the interchangeability of the parts of each figure
with any other figure which makes the number of
combinations and variants nigh unlimited.
Jan
Code:
4582246790090
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NCS Game Notes
» In the intro to the game, the four characters
are introduced one by one and they start walking
on the right side of the screen. First there's one
and then four who step in place. Next, scenes from
the game are shown along with the staff credits
and voice actresses who provide the intonations in
the adventure
» Press START and the following game selections
pop up
NEW GAME
LOAD GAME
CONTINUE
OPTION
» Start a NEW GAME and the camera takes in a
seaside house where a girl is standing and looking
out. The deck of the house holds a table and a few
beach chairs that are striped green and white. The
sound of waves sloshing below may be heard. A
voice over accompanies the text in the dialogue
box which introduces the story and sets up the
background of the game. In the next scene, another
girl is walking on the side of a highway and is
looking at the ground while the sound of her shoes
clack on the asphalt. She's talking to herself and
stops to look out at the ocean and holds a self
dialogue before continuing on her way. Afterwards,
the intro from earlier plays in full. Pres the
"START" button to skip it if you wish.
» In the next scene, three girls are standing
around and looking concerned. They're staring at
the girl from earlier who was walking and the
camera eventually swivels around to take in the
scene from behind the girls as they face the
fourth one. After a while, the girls are all
introduced with a little back story on each one -
their names are Arue, Marizo, Suzu, and Tokko.
After conversing, the group of four walk away and
the camera pulls back to take in the tower that
they were standing under earlier.
» While talking and standing on a road, Marizo's
stomach can be heard growling and they decide to
walk on the road as a voiceover describes their
situation. They continue walking and walking and
walking while conversing. There's one point during
their walk that they scare themselves and scream
to no avail. At one point, they stop and watch a
black cat run across their path. They express
surprise at what they just saw and ask each other
what it was. They then watch the cat walk on two
legs up the path. Two of the girls run after it to
the protestations of the blonde named Suzu when a
third joins them and she finally runs after them
as well.
» They follow the cat to an ornate building which
is covered in greenery that has grown across its
facade and brickwork and trails upwards. The front
door is open and the cat walks inside. The girls
stand outside the door and commiserate before
entering.
» Inside, they stand in the lobby and continue
their conversation when they walk further in and
observe that it's a library with shelves of books.
The blonde decides she wants to leave but the door
won't budge. Another girl tries to open but it
won't move an inch. A little girlish panic ensues,
mostly on the part of the blonde but before the
hysteria continues, control is handed over to the
player. You control the girl with glasses, black
hair and green pants named Tokko.
» Walk around the room and explore the objects. If
an object can be inspected, a white quill will
appear over it when you're within range. If you
walk through the door on the north wall, you will
reach a study where you can save your progress to
memory card. Simply walk to the table where the
spinning rings are located and press the "O"
button and you'll be able to save in one of four
available slots.
» After exploring the library a bit, walk back to
the room where the girls are waiting and an
automatic sequence will play where Toto the black
cat from earlier walks into the room and the girls
start screaming like harpies. The cat approaches
them in slow and steady fashion but instead of
attacking them with poison and nuclear power, the
cat speaks to them with a steady voice and
introduces himself as Toto. The girls express
abject surprise that a feline can speak perfect
Japanese and the Suzu tries to open the door once
again. When that isn't working, they try to sneak
away but Toto reassures them that he means them no
harm.
» Control is handed over the player once again.
Make your way through the green door to the north
and up the stairs. Walk to the door on the right
which is now accessible and through the next door
on the right as well. Inside, you'll find a room
cluttered with books and Toto waiting. He calls
you Mina-san and gives you a little background
information on the library. While speaking, the
rest of the girls join you when an old guy named
Egari enters the room and talks to the assembled.
He explains that he restores old books and that's
why the library is lousy with stacks of books
everywhere. He's suffering from an illness and he
explains that his granddaughter Nene was kidnapped
recently by a malcontent named Ido who appeared
out of one of the books he was restoring.
» While standing around a table with mugs of tea
and a teapot in the middle , the sounds of insects
may be heard permeating the room but the noise
disappears soon afterwards. After hearing Egari's
story, Suzu leaves in a haste and is chased by
Marizo. A scream is heard later and the music
changes tempo. Control is handed over to the
player once again but before you leave the room,
Egari walks over to you and hands over a red sword
that's curved and shaped like a flame. Three more
swords float into view and a short static
instructional tutorial commences which spans 6
pages.
» Walk out of the room and downstairs, the two
girls from earlier are surrounded by demonic
creatures that are rising out of black holes or
portals on the floor. Their bodies are black and
laced with crimson lava lines of sorts and each
one carries a sword. Arue joins the two girls
followed by Tokko and the magic swords. Toto
appears and leads the girls a few steps away from
danger. After that, a tutorial starts which shows
the commands and slashing techniques to use. A
battle then begins between the four girls and the
demons. It's turn-based action where each girl
gets a turn to move and then attack by smacking
the "O" button. The actual attacks are played out
in realtime and after defeating the demons, the
results of the battle are shown. A short
conversation ensues and three books are opened on
the tables around you. They lead to new stories
and unique adventures. Before heading out however,
you can save your progress to memory card by
walking up to the three spinning rings atop a
table.
» To access the MENU during the game, press the
TRIANGLE button and the following options pop up:
Status / View the life points, experience,
parts, and immunities of each girl
Equip / Arm a weapon, adorn hair, and wear
tops and bottoms
Skill / View available skills for each girl
- there's 200 in all to discover
Item / Use an item in inventory
Suspend / Exit from the game; to resume,
select CONTINUE on the title Finish /
Return to the library and exit the world of fairy
tales
» In the Now Loading screen, Toto the cat runs
across the bottom from right to left while colored
letters jump out of its book.
» All of the dialogue in the game is accompanied
by voice acting.
» Movement is handled entirely through the
L-Analog pad. The D-pad does nada. There's no
camera control so it can get confusing at times
when walking around and the camera stays on top of
your character.
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This document is ©NCSX 2007. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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