NCS
Game Notes & Spoilers
» In the intro to the game, the two leads Yuri
and Cherinka are walking on a bridge when they
pause, turn around, and look back before forging
ahead. As they roam, they're joined by a
knight-like character in gold armor named Alhanarlem,
an apple eating jungle boy known as Nasche, and a
youthful lad with long leaves attached to his hair
named Misu who rolls in on a barrel. Later, they
stop and camp while a dark figure with billowing
cape looks from above. In the next sequence, a
horned beast attacks them in the forest. They
prepare for battle and show off their skills as
they attack the beast. Nasche fires an arrow at it
which appears to dig deep and dissipate it. Later,
they're in a crumbling building and they run for
the exit but the ceiling bursts and drops
downwards upon them. They stand still for some
reason instead of dashing. After a quick sequence
of images, the title screen appears with the logo
on the top screen and the image of both lead hero
and heroine back to back on the touch screen.
» Tap START on the touch screen and the following
selections pop up:
Single Player Story Mode / The meat and
potatoes of the game which is plot and character
driven
Wireless Local Area Quest Mode / Gang up
with up to three friends and fulfill quests that
are split into 2 sections
Wi-Fi Moogle Exchange / Swap Moogles with a
friend (or stranger) by way of Wi-Fi online
connection
Options / Adjust sound, set the button
configuration, adjust volumes for BGM, SE, and
VOICE
» Control is handled directly through the D-pad
where the main character moves obediently to the
tugs on the controller. Three buttons are used for
attack, jump, and lift. There's no guard move but
enemies can block your hero's blows. To activate a
special attack, press the
R-Trigger and the screen shifts so that hero
seemingly holds a sparkling jewel. To trigger the
special attack, tap on the enemy on screen with
the stylus. Local area enemies will be encircled
in a purple circle and to attack them, tap on the
monster and hero will leap forward with a forward
thrusting attack. If the enemies are closer, he'll
perform a swinging slash attack. Note that special
attacks are limited by the SP gauge beneath your
health bar and only a certain number of special
attacks may be launched until you refill the
gauge.
Button Commands
Y / Lift creature or object
A / Attack
B / Jump
X / Magic attack
R / Switch to special attack mode
After lifting a creature with the Y button, press
the A button to attack it while its in your hands.
STORY MODE
It's raining outside and thunder sounds off. A building
appears followed by a dark creature with red eyes
that shuffles along in the rain and stops to
survey the town below as the thunder and lightning
continues to blast in the background. The next
day, blue skies span the horizon and all seems
fine in the town but there's snow covering some
parts. A guy named Ratov is chopping wood while
two kids are looking on. After splitting a few
logs in half, he addresses the awestruck kids.
Their names are Yuri and Cherinka - twin brother
and sister. They hold a conversation and crisp
voice acting accompanies the dialogue on the
bottom of the screen. Later Ratov, asks if they
want to try cutting some wood and the two eagerly
rush to grab the blade but the two of them can't
even lift the cutter much less swing it.
Afterwards, they're greeted by a Yuke named Alhanarlem and a Lilty
known as Misu who both amble up towards the
family. Cherinka rushes up to Alhanarlem and gives
him a bear hug and everyone gets a little reunion
love. Yuri later pats Misu on the head like a
little dog. The voice acting and dialogues
continues to surprise us with its clarity. Ratov
later picks up his blade once more and asks his
childrem to lift it also and then he steps
backwards. With eyes closed, the two are still
holding the sword when he releases it to show them
that the strength 's within them to slash and
smack like poppy. The two then lift up the blade
and slash it downwards to split a log in two. Yuri
then runs off and cheers as he swings the blade in
the air like it was nothing.
Control is handed over to the player afterwards. You control Yuri
and explore the town that he resides in but
Cherinka is with him though she doesn't appear on
the world exploration map.
To save your progress, walk over to the green crystal shard on the
side of the building and follow the cues. Ascend
the stairs to the northeast and Ratov, Misu, and
Alhanarlem are milling about. There's no voice
acting during these in-game sequences and it's
limited only to key event scenes. Continue to the
southeast and you'll encounter a group of Moogles
who scatter but one remains behind to teach Yuri
the basics of gameplay in the new Crystal
Chronicles. After opening the gate, the siblings
explore a cave which Cherinka lights up with a
little crystal shard. The Moogle reappears and
commences with the tutorial where it explains HP
and SP, button commands, and the basics of
battling.
Control is handed over to the player once again. A map on the upper
right screen shows your present location by way of
a single blue dot as well as the shape of the
dungeon. Enemy creatures appear as grey dots.
Doors are colored blue or pink so head on over to
the pink door on the northeast side of the
dungeon. There's a big switch in the next room
that has to be smacked to lift up the two gates to
the east and southeast. After exploring a bit
more, the two siblings find a gold-colored coffin
and Yuri walks up to it but the floor begins
shaking and the coffin launches upwards to reveal
a massive crab-like creature with a single eye and
a powerful laser blast. The battle is simple and
consists of running around the crab and smacking
it. Wait for it to shoot its laser and while in
mid-stream, rush in and smack about 8-10 times
before running off. Rinse. Repeat. It explodes
afterwards and releases a bunch of money that can
be swiped by pressing the "A" button. The voice
acting continues after the crab is destroyed.
After their celebration, a redheaded apparition
appears which scares the siblings away. The dark
specter with red eyes from earlier appears and the
scene shifts.
In the next scene, Yuri and Cherinka are seen lying on their beds
covered by green blankets when Ratov leaves
through the door. Yuri stirs and gets up and out
leading Cherinka with him. Right outside the door,
Yuri grabs their Moogle friend who just happens to
be sleeping and parks him right outside the door
and then heads out again to explore. Head on over
to the northwest and Ratov may be found staring
off into the distance.
After their late night reverie together as a family, they return to
their beds. The next morning, Yuri wakes up and
talks to his father. Talk to him again and he'll
force the door open, ejecting the sleeping Moogle
on the other side. Cherinka goes to visit
Alhanarlem who fashions a locket for her special
crystal shard and dangles it for her before she
gives him another bear hug. She later joins Ratov
and Yuri in front of the wood chopping block and
the two siblings go on to their next dungeon
quest.
The second end-level boss looks like a bull if it had mated with a
dragon. A purple dragon. It has two blue horns, a
red mohawk, and a bifucated tail. Similar to the
first boss, the winning strategy is to run rings
around it and attack. It blows out flames, rears
itself up on its hind legs and then stomps
downwards with its front legs and shoots a laser
blast. It's pretty stupid however and it'll be
finished in short order. A burst of treasure may
be picked up by Yuri after it's dispatched and it
can be seen lumbering off into the distance with a
defeated air about it. The siblings give chase and
they see it round a corner but when they reach it,
they look at a blue haze but no monster. Within
the haze is the redheaded apparition girl from
earlier and Cherinka begins stuttering with abject
fear. Ratov breaks them out of their wonderment
and the family is reunited once more.
Alhanarlem joins your party after the second dungeon is conquered.
Visit his workshop and notice that he isn't there
but talk to Misu and then Ratov who is lingering
inside. Exit and Alhanarlem will be waiting for
you. Cherinka gives him a third bear hug before
they all head for their next quest.
QUEST MODE
» If there's no one around, the Quest Mode can be
enjoyed by your lonesome. Up to 8 character save
slots may be stored by selecting one of the big
green tomes at the beginning of the game. Choose
one and its pages open up to reveal four character
classes and the ability to choose your hero's sex.
Name entry may be made in katakana, hiragana or
English. There's no story to speak of other than
meeting the king for instructions on which quests
are available. Upon receiving a quest, your
character is dumped in a dungeon where objectives
range from killing every monster that manifests or
collecting certain objects and opening various
doors and gates to reach your objective.
» Monsters manifest themselves by appearing in the
dungeon randomly.
» Press "Y" in Quest Mode and follow the prompts
to save your game at any time.
» One character class can perform a double jump -
the Selkie which is represented by Nasche.
» Before each quest, the conditions are listed
along with the objective
» The archer shoots strange-looking arrows. They
look more like wooden stakes than slender arrows.
The archer also only shoots straight across when
she's on a floor or level. If there's a creature
slightly lower in the dungeon, the arrows will
only soar over it instead of connecting. .
» When the bat-like creatures are hovering over
your character, jump up and you'll hang onto it
aloft... until it kicks you off.
» There's a time limit for each quest.
» After defeating the required amount of monsters
in Quest Mode, a treasure chest appears which can
be smacked open to retrieve the orbs and bonuses
within.
NCS
General Game Notes II
» The
use of the stylus is relegated to inventory
management and use of special attacks.
» Yuri can perform a downward thrust move by
jumping and then holding the attack button. He'll
perform a conventional attack while in mid-air and
then plunge his sword downwards on anything
hapless enough to be standing underneath him. The
move is also useful for pushing down big switches. When
standing on the ground, three attacks can be
chained together by pressing the attack button
thrice. The last blow in the chain is a swinging
upwards attack that ends with a flourish.
» Yuri makes sound effects when jumping and
attacking. We've heard "Yoo!," "Hah!," "Yah!,"
"Ho!," and more. Note that each sound is
accompanied by an exclamation point.
» The orbs that Yuri collects yield magic effects.
To activate any one of the six available orbs, tap
on it and then press and hold the "X" button. Next
move the d-pad to the target and release the "X"
button. To cancel a magic use, keep holding the
"X" button but press the A button and Yuri will
stand down. There's a time release element to the
magic as well that can be triggered. To set a time
delay for a magic effect to take place, press the
"X" button and then move the cursor to the desired
target and press the "L" trigger. You now have 5
seconds before the magic ignites. This delayed
timer effect is useful in the second dungeon. Orbs
may also be used as "keys" by placing them on
like-colored pedestals to trigger open doors and
gateways.
» Sometimes it's better to leave big monsters
alone because they can be used as stepping stones.
» Every time Yuri levels up, his HP and SP are
replenished entirely.
» When enemy monsters are slain they'll give up a
death gasp. For example, the fire creatures that
explode will give up a wheeze while the
chipmunk-like rodents utter a death squeak. The
skeletons are undead but they still groan a little
when killed for another time. Creatures in the
dungeons will release gil, colored orbs, and
restorative elixirs which refill health and magic
points. Your inventory is tracked on the right
side of the touch screen. The object that looks
like a pineapple will recover health.
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