|
PS2
The Minna de Bass Tsuri Taikai
- New Import, In Stock |
 |
 |
|
|
 |
NCS
Game Synopsis
«©NCS»
D3 Publisher is a purveyor of budget-priced
software in Japan and they've been in the game for
a while now. If their releases weren't selling,
D3P would have given up the ghost a long time ago
but they're still here and thriving. The offerings
from the company usually lack any semblance of
innovation but the Minna de Bass
fishing game for the Wii uses the remote in a way
that's sort of innovative... for a fishing game.
Think of Dance Dance Revolution and then think fishing. That's sort
of what Minna de Bass entails. Players start the
game by choosing a male or female fisherman and
customize color, eyes, and other tidbits. Three
venues are available to fish upon including a
location near a wharf and a locale that's near a
bridge. To throw the line, press and hold the "A"
button on the Wii Remote until the lure dunks into
the drink. Next, your job is to move the remote
and nunchuk so that arrow cues scroll in from the
right side of the screen. A circular reticule
located in the center of the screen serves as the
targeting point in which one wags the Wii Remote when
a cue enters the circle. By performing UP, DOWN,
LEFT, and RIGHT movements with the Wii Remote, you'll
be on your way to catching the bass.
Jan Code:
4527823994669
|
|
|
NCS
Game Notes
» Players may choose to play as a blue-haired
boy in blue jeans or a red-haired girl in
thigh-length jeans. Players may also choose the
nationality of the fisherman from pretty much every
country in the world including the USA, Iraq, Japan,
Poland, Israel, and many more. After choosing the
country, players are prompted to enter a name in
Hiragana, Katakana, or English. Next, you'll be able
to change the eyes and skin tone of your character
and outfit him. The outfit choices at the outset are
pretty much non-existent but as you earn some
credits, more options become available.
» To throw the lure, press and hold the "A" button
on the Wii Remote and the fisherman flicks the line out
across the water. A gauge on the top-left portion of
the screen keeps track of the lure and the line.
Next to it is the distance of the lure from your
vantage point. Once the lure is in the drink, a
thought bubble appears on the left side of the
screen which shows it in the water.
» To reel in the line, press the Z button on the
nunchuk or wag the nunchuk and Wii Remote to the left
and right. To change your viewpoint of the lake,
move the analog pad on the thumbstick to the left or
right.
» The fishing takes on a different character from
other fishing games in that Wii Remote swishing is
required to match the arrow cues that appear.
There's an "O" targeting spotter on the back of your
fisherman. Every once in a while, an arrow that
points up, down, left, or right will scroll in from
the right side of the screen. When the arrow reaches
the target and fits within it, you're supposed to
move the Wii Remote in the direction of the arrow to
perform a fishing maneuver.
» When a fish swims near your lure, the thought
bubble that shows the lure also shows the fish
swimming to and fro. Your goal is to attract its
attention by swishing the Wii Remote to the cues on
screen. As you successfully hit the cues, the fish
will eventually be hooked and a battle ensues where
you reel in the fish while making sure the tension
gauge doesn't get to high lest the line break and
the fish swims away.
» A section in the game menu allows players to check
out the different hooks and lures used in the game.
There's also a section for storing the biggest
catches as well as a trophy roster.
» To make sure the cues for fishing appear
consistently, you'll have to continually move the
Wii Remote and nunchuk to provoke the cues to scroll
from the side of the screen. If you don't move
either controller, the cues will comes only once in
a while which doesn't help anyone. The key to
success is continual movement to ensure that the
cues scroll.
» The first few catches we got were 20cm minnows
that were labeled "Tiny" by the game. Thanks for the
vote of confidence. Each fishing stint lasts 3
minutes by default but you may also select 5 minutes
or 10 minutes. In any of the time spans, you'll have
multiple chances to bag a fish if you're a fast
worker.
» When fishing, the sound effects are sparse.
There's the distant sound of waves hitting the shore
and the tittering of birds but that's pretty much
it.
» The game features a total of 22 lures and six
species of fish to catch.
» The
two-player mode splits the screen in two so each
gamer has his own vantage point and personal space
to fish in.
|
|
This document is ©NCSX 2007. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
|
 |
 |
 |
 |
 |
 |
|
|