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PS2
Soukou Kihei Votoms + Bonus
- New Import, In Stock |
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NCS
Game Synopsis
©NCS»
Step
into the persona of Chirico Cuvie and live the
troubled life of a Armored Trooper pilot who's being
chased by nefarious forces. Bandai's Soukou
Kihei Votoms game follows the basic
storyline of the animated series for an interactive
recreation of the source material.
At the outset of the game, Chirico is on an infiltration mission
where he attacks Gilgamesh Confederation soldiers
and eventually clambers into a Scopedog AT. Once
inside, the game evolves to a whole other league -
the controls are top notch with easy maneuverability
and smooth movement for the clunky-looking mech. The
secret to the Scopedog's lithe motion is the skate
mode which is toggled by pressing the "O" button.
Once activated, a little spinning wheel appears on
the left part of the menu indicator and any push of
the analog pad sends the Dog rolling with perfect
responsiveness. The Scopedog can also trudge along
on its legs and run like a normal biped but the
skating action is preferable.
The PS2 version of Votoms features over 50 Armored Trooper frames
and over 50 missions to work through. To keep things
simple, there is only one game mode - the Story Mode
which is preceded by a short tutorial which teaches
general controls and gameplay.
Bonus Schwag
All orders will ship with a bonus 64-page softcover reference
booklet
which includes Votoms history, character profiles,
Votoms mech data, a weapons list, mission disc
listings, and staff credits.
Jan Code: 4582224491919
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NCS Game Notes
» Yukes developed the game for Bandai.
» In the intro to the game, green and red lens
appear which swivel and the camera pulls out to
reveal the visors of a Votoms mech. A green-haired
lad named
Chirico Cuvie
walks slowly towards the screen before flames burst
around him and he turns into a silhouette. Images of
Chirico driving a mech, action sequences, and battle
are shown followed by a dramatic sunrise sequence
that slowly fills the screen with blazing light.
» There's no fancy game options - press START and
the action starts. A tutorial will commence which
teaches the button controls and game mechanics.
Either the D-pad or L-Analog may be used to move the
hero. Walk him over the open Votoms mech and press
SELECT to enter the Scopedog. If you take too long
or dawdle, you'll be scolded.
» Once inside the cockpit of the Scopedog, the
tutorial goes on to explain the screen indicators
and gives simple objectives to accomplish including
a punch-fest against two immobile mechs which stand
there and accept your abuse. To activate a
close-range melee attack, press the L2 button and
then press the SQUARE button for a powerful punch
attack or the "X" button to launch a feeble kick.
» The controls are:
L1 / Target enemy
R2 / Target next enemy
CROSS / Escape thrust move
SQUARE / Fire weapon
TRIANGLE / Spinning kick attack
CIRCLE / Activate wheels (once pressed,
moving the d-pad will send the Scopedog skating
instead of trudging)
» When the "O" button is pressed and the wheels are
activated, you can rotate freely and fluidly around
enemies and fire at them or home in for a powerful
close-range punch attack that's accompanied by a
short animation.
» Controls are excellent and the game is a very well
done mech action game thanks to the fluid controls.
The Scopedog is a remarkably mobile and versatile
mech but if you run it into a wall, it'll drop down
like a sack of potatoes.
» After the training mission, a "Scenario Opening"
sequence plays which explains the backdrop of the
game and the world in which Votoms operates.
» The proper game starts with scenes of
Gilgamesh Confederation
soldiers guarding
an installation and Chirico appears in the
background with the goal of infiltrating the tower.
You'll take over and run up towards the lane on the
left. Shoot the guards that converge on your
location and at the end of the pathway is a Scopedog
that's waiting. A sniper from overhead will attempt
to take you out but he's easy to avoid as long as
you keep running. Press SELECT to enter the Scopedog
and you're now a one-man army. Once rolling inside
the Scopedog, you can elect to shoot the guards or
simply run them over in skate mode. As you venture
further into the level, a couple of mechs will try
to stop you along with an airship but they're cannon
fodder.
» A map on the upper-right corner of the screen
keeps track of your location, enemies, and key areas
to infiltrate or explore.
» To activate the sniper scope, push down on the
R-analog thumstick (R3). There are two levels of
zoom and aiming is done by moving the R-analog up,
down, and all around.
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This document is ©NCSX 2007. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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