Wii OneechanBara Revolution - New Import, In Stock

 

NCS Game Synopsis
«©NCSX» Aya can't sleep and she can't eat. All she can think about are the zombies - an army of shuffling undead that's on the rampage once again.

   In previous OneechanBara games, players pressed a button to slash out attacks while sitting on the futon like a potato.

Nevermore
.

   Thanks to the magic of the Nintendo Wii Remote, players get to swing and thrust their arms like true action heroes to chop zombie limbs and eviscerate undead bowels. Movement is handled by way of the nunchuk but the jumping and chopping are controlled through the Wii Remote.

   Players may select either Aya or Saki at the outset of the game and then go through legions of zombie malcontents. When surrounded by rambling corpses, simply swish the Wii Remote in a left to right motion and Aya will swing her blade in a wide arc which strikes everyone within range. To perform an elevated downward slash, press the "A" button and then swish the Wii Remote to watch Aya jump 'n attack like an aerial banshee. The game is broken up into chapters with the first stage ending once Aya enters a church which is infested with undead.

Bonus Schwag
  
All orders for Oneechanbara Revolution will ship with a bonus music CD titled "Collect my Passion, Danger in Disguise..." which contains 11 tracks of listening pleasure.

Jan Code: 4527823994911
 

 

NCS Game Notes
»
Boot the game up and the following MODES appear

STORY
FREE PLAY (locked)
SURVIVAL
PRACTICE
QUEST
VIEW (locked)
OPTION

» In the Option Menu, the following selections may be toggled

SAVE
LOAD
SOUND / Stereo, Monaural, Surround
BGM VOL / 0 to 9
VOICE VOL / 0 to 9
SE VOL / 0 to 9
VIBRATION / ON or OFF
BLOOD COLOR / DEFAULT, Green, Gold, White, Purple
CAMERA / Normal or Reverse
CAMERA ZOOM / 0 to 4
TIPS / ON or OFF
PRIZE / 16 pages of bonus content (requires unlocking)
DECIDE / Return to mode selection screen

» Start a new STORY game and Aya appears on screen gyrating in her usual style. You can also choose Saki by moving the Analog thumbstick to the left or right. There's a costume selector on the upper right corner of the screen but the costumes are locked at the outset of the game. Select Aya as your heroine and she starts speaking and tells of her story and her tribulations as a zombie slayer. Scrolling Japanese text appears on screen so gamers can read Aya's story while listening to the voice over.

» The game starts like many other Oneechan games where Aya appears on a cobbled pathway and is surrounded by lumbering undead. She holds a short soliloquy before getting into the meat of the moment.

» The nunchuk is used for movement while the Wii Remote controls the slashing action as well as the camera (+ and - buttons). The "A" button jumps. Pushing right on the Wii Remote's D-pad sends out a projectile attack that does 4 hits worth of damage.

» Watching Aya work on a zombie is generally entertaining especially if you're a fan of gore. The first blow generally knocks off a limb while the second strike lops off the undead's head. The third blow is usually the kicker since the stroke is enough to divide the zombie's torso from its legs.

» With all the slashing that Aya does, her sword gets clotted with blood as shown on the sword icon to the left of the screen. When it's slimy with gore, attacking a zombie will make it stick inside the undead's body which then incapacitates Aya for a short while as she struggles to remove the sword from the monster's innards. To knock the clots off the sword, press and hold the "B" button on the Wii Remote and then swing it downwards. Aya will clean off the blade with a swing which leaves a huge blotch of blood on the ground.

» As Aya gets tired, she'll start panting audibly and her posture will be less supermodel and more geriatric.

» As Aya slashes, zombies will drop shining baubles (points) that may be allocated to her SKILL, VITALITY, POWER, and REACH which all improve her battlefield prowess.

» A map on the upper right corner of the screen shows Aya's current location and the whereabouts of zombies.

» The game is broken up into chapters and at the end of each level, Aya's experience is tallied up and she'll level up accordingly. Each new chapter begins with another voice over and an update on the progress of the story.
 

   This document is ©NCSX 2008. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.

 

 
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