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Wii
Uchi Tsuri Sega Bass Fishing
- New Import,
In Stock |
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NCS
Game Synopsis
«©NCSX»
Get Bass! for the Dreamcast was Sega's first foray
into the world of virtual fishing. That was nine
years ago. Back then, Sega released a special
Dreamcast fishing controller which featured a reel
that one spun to bring in the big bass.
Today's successor to Get Bass! also uses a special
controller for fishing - the motion sensitive Wiimote which allows fishermen to stand in front of
their televisions and reel 'em in with intuitive
flicking motions. The game features 40 stages on
which to fish such as the marshes, near a dam, in
front of a canal, and in an idyllic country setting.
Twenty types of lures of different stripes may also
be used to attract the bass including one that's
shaped like a frog and another which mimics the
movement of shrimp. Factors which change in the
different stages include terrain, time, temperature,
season, and assorted variables in the setting.
For champion-level fishermen, the SBFA tournament mode allows
players to test their mettle against ardent rivals
who are champions in their own right. Other modes in
the game include the default Get Bass Mode and the
Nature Trip Mode where players get to enjoy a
fishing jaunt on their own time without the onerous
condition of competition.
Jan
Code: 4974365142155
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NCS
Game Notes
» Uchi Tsuri was originally an arcade game in
Japan that used a fishing controller.
» The menus and the announcer's speech in the game
are entirely in English.
» Press "A" on the title screen and the following
MODES may be selected:
GetBass Mode / Select a course, an area, and
then go fishing in the default mode of the game
Tournament Mode / Enter your name and join
the Sega Bass Fishing Association for amateur
tournament fishing action
Nature Trip Mode / Enjoy a full day or night
of fishing on your boat
Practice Mode / Test your fishing skills with
a simple outing that doesn't enforce time or weight
constraints
Option / View Records, Check out the Tackle
Box, View Trophy, Big Bass Ranking, and Set Up
» The Get Bass Mode features three courses each of
which contain four areas to fish upon. The fish are
most eager in this mode of the game. Times including
Morning, Noon, Evening, and Night.
» Tournament Mode pits you against a large number of
other fishermen (they're virtual) and the goal is to
bag the most fish and attendant weight. Afterwards,
everyone has a weigh in to determine the winner and
top of the ranks.
» In the NOW LOADING screen, a fishing lure dances,
waddles, and runs across the screen from right to
left
» The bass swim somewhat realistically but we don't
see much improvement in the visual style or
animation from nearly decade old Dreamcast version
of Get Bass. Maybe there's a limit to how realistic
digital fish can look.
» In the Nature Trip and Practice Modes, the Areas
available to fish on in the beginning are:
Country
Dam
Castle
Brook
Marsh
Canal
Park
Reed
Bridge
Cave
Falls
» After you choose an area to fish on, you'll be
able to select the season (Spring, Summer, Autumn,
Winter) and the time (Morning, Noon, Evening). Next,
choose the Weather (Fine, Cloudy, Rainy) and you're
off to the chosen area.
» Shortly after starting a Night Trip game, the
camera pans across the expanse of the area you've
chosen before it focuses on your fisherman standing
on his boat. Select the lure to use and then cast
the line by flicking the Wiimote forward. The lure
sails across the water and plunks into the water.
From there, the camera changes to a view of the lure
as it rests on the bottom or the surface of the
lake. To slowly reel it in, press the "A" button or
the "B" button. To reel it in quickly, press both
"A" and "B" buttons together.
» The shadows of fish may be spotted from the
surface of the water which is your clue as to where
to dunk the lure.
» When a lure is being reeled in, the point is to
get the attention of a lurking bass by making it
look like a tasty morsel and not the potential cause
of its death. While a lure is being pulled back in,
minnows will dart in and attempt to take a bit of
the lure. To move the lure left and right, flick the
Wiimote in the desired direction.
» The available lures at the outset of the game are
Pencil Bait
Shallow Crank
Spinner Bait
Deep Crank
Straight Worm
An additional 15 lures are hidden behind question
marks and must be unlocked before they're usable.
The song that plays during the OPTION >> Record,
Tackle Box, Trophy, and Ranking viewing is ludicrous
when you consider the subject matter at hand.
» When a fish is hooked, you'll have to watch the
tension meter on the right side of the screen - if
there's too much tension, the line will break and
you'll lose the catch. To relieve the tension, sway
the fishing rod in the direction that the bass is
moving to give it some slack. Reel in the fish
steadily and you'll bag it without much drama. When
fishing, only the Wiimote is used for control to
shake the pole and bring in the line. The nunchuk
does nada.
» There was one point this morning when three big
bass were all staring at a Shallow Crank lure
floating on the surface of the water but even when
we swished the Wiimote left and right to make it
look like a tasty bug, none of the fish made a move.
Sometimes the bass will stay still in the water and
just stare into the distance without doing anything
except flap their fins and flip their tails. In a
way, this is realistic because what if the bass had
just eaten its fill of worms or freshwater
crustaceans? It's not going to want to eat any more.
» When fishing, you'll occasionally see insects fly
over the surface of the water and tadpoles about to
turn into frogs will float lazily on the surface
which adds a touch of realism. On some stages,
waterfowl wallow upon the water.
» Sometimes when a bass is hooked, it looks pretty
big on screen as it battles for its life. However,
after it's tugged into the boat, the announcer will
say in a melancholy tone, "No... it's a small one."
Well, it looked big when we were battling it in the
water.
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This document and photos are ©NCSX 2008. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc |
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