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Wii
Deca Sporta
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New Import, In Stock |
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NCS
Game Synopsis
«©NCSX»
Hudson barges in onto the Wii with a casual sports
game that features ten events. The word "casual" is
apt here because the games are meant to be light and
non-intensive fare although the Curling game is
excellent and engaging. The ten games included are
as follows:
Archery / Uses a 3-step process to pull back
on the bow, aim, and fire
Badminton / Challenging and somewhat
monotonous racquet action
Basketball / 3-on-3 full court round ball
where it's very easy to steal
Beach Volleyball / 2-on-2 game built on the
Badminton engine
Curling / In our
opinion, the best game in Deca Sporta
Figure Skating / Use both nunchuk and Wiimote
to skate around a rink
Kart Racing / No-frills racing game with
horizontal Wiimote control
Snowboard Cross / Very straightforward
downhill boarding
Soccer / Reminds us of the olden days of
Amiga soccer sims
Supercross / Dirt bike hijinx on an
undulating course
A more detailed description of each event and our thoughts may be
viewed on our full product page for Deca Sporta.
Jan Code: 4988607500375
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NCS
Game Notes
»
Hudson recruited Adidas to sponsor the game.
It's a useful tact to reduce costs to the publisher.
As such, the Adidas logo may be found in all of the
games.
»
Eight five-member teams with their own logos may be
selected as your onscreen players. They don't seem
to have any attributes linked to them and they just
differ in appearance and color of body suit
»
NCS played all of the events this morning.
Here's a short description of each one:
1) Badminton - You just have to worry about swinging
the Wiimote to smack the shuttlecock since the movement of your
player around the court is automatic. To perform a
smash, watch as the ball arcs overhead and flashes
red. That's your cue to shake the Wiimote to leap
upwards and smack the ball downwards onto your
opponent's side.
2) Kart Racing - Hold the Wiimote lengthwise and
push the "2" button to accelerate and the "1" button
to brake. To move left and right, simply dip the
Wiimote downwards to the right or left to tackle a
hairpin curve. The responsiveness of the Wiimote as
a driving controller is excellent and the more you
want to turn, simply dip the Wiimote at a steeper
angle. The quality of the control bodes well for
Mario Kart Wii which ships in a few weeks.
3) Curling - Aim the direction of the throw with the D-pad
and then press
and hold the "B" button to power up and then thrust
the Wiimote forward while still holding the "B"
button to launch the stone forward. As it heads
towards the house, wag the Wiimote
around so that the two broom-handlers polish the ice to make a smooth pathway for
the stone. The goal is to have a stone sit as close to the blue center as possible.
After every round, the closest stone is highlighted.
Each round features six hurls for each side. You can also
try to bump your opponent's circles out of the
center area or bump your earlier circles closer to
the center with each successive throw.
4) Snowboard Cross - Simple racing game where the Wiimote is pointed forward and then tilted to the
left and right to maneuver through the slopes. If
your tilt is too askew, you might find your boarder
losing control and falling down on his caboose.
You'll also witness the COM controlled boarders
losing their balance on hairpin turns.
5) Archery - Push the "B" button to pull back on the
bow and once the proper tension is reached, a targeting cursor
appears. Line it up with the target while taking the
wind shear into account. Once ready to fire, release
the "B" button and the arrow is sent sailing. You're
allocated 10 seconds to
release the bow once in firing mode. The first
round's target distance is 30m and the second
round increases the distance to 50m.
6) Supercross - Hold the Wiimote lengthwise once
again and push "2" to accelerate and race through
the dirt with a bunch of bikers. The trick to
winning appears to be gaining the least air and
trying to hit the ground as soon as possible after a
jump. When you're in the air, you're gaining no
traction against your competitors but if you're on
the ground quickly, you can motor along while the
other bikers are still airborne.
7) Volleyball - Play two-vs-two beach volleyball
where your only job is to wag the Wiimote when the
ball is in your sphere of influence. The active
player that you control is ringed by a blue circle
and all movement around the court is handled by the COM. Smashing
plays are replayed in slow-motion. There's one move
where you can smash the ball into the far left
corner of the opponent's play area and he'll bounce
it up successfully but then botch it and let it fall into the
sand. We watched this happen 5
times during our play test this morning.
8) Figure Skating - Pick a routine from three
available choices and then go through the rink. Your
job is to follow the yellow circles by moving the
analog pad and when the big red or blue circles
appear, shake the Wiimove when you hit the center of
the large circle to perform a leg lift, spin, a
jump, or another skating move. If you botch
the cue, you'll fall. The goal is to perform the Wiimote wag when the skater is
right in the middle of each large circle to garner
an "Excellent" instead of a "Good."
The skating game requires
the nunchuk in conjunction with the Wii. The crowd
seems to be the loudest in this particular event.
9) Basketball - Three-on-three full court basketball
which also requires the nunchuk. To pass, press the
"A" button and to make a basket attempt, wag the Wiimote
once to aim the ball and then wag it again to
release and hope for a dunk. Each half is only 90
seconds long and it's fairly simple to steal the
ball from an opponent. Another thing we noticed is
that the COM almost never misses when making a
basket attempt. Even from downtown.
10) Soccer / Take command of a five man squad and
play footy against a team of equals. Similar to the
Basketball game, each round lasts only 90 seconds. When a
goal is scored, a replay of the goal is shown in
slow motion. The action is not bad for a
soccer sim in a compilation and the controls are
decent. To perform a goal attempt, wag the Wiimote
when the net is in sight and your active man will
kick away. To switch active players, press the "A"
button and the blue reticule will switch between the
different team members. Cheerleaders at the halftime
dance around in orange bikinis with yellow pompoms.
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This document and photos are ©NCSX 2008. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc. |
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