|
NDS
Steal Princess: Touzoku Oujo
-
New
Import, Restock Monday |
 |
 |
|
 |
NCS Game Synopsis
«©NCSX»
When Satan steals a boatload of treasure, someone's
gotta steal it right back from the big galoot. Enter
Anis, the "Steal Princess" who's brunette,
not-really-royal, and light-fingered. Anis has a
dominatrix-pirate vibe about her since she wields a
whip and wears an eye-patch.
At the outset of the adventure, Satan's castle is
shown with a purple glow emanating from it. Inside,
Anis is at work, moving towards the treasure room
with jumping action, a bomb, and stealth. A big
boulder however forces her onto an underground river
which washes her away. Although she didn't steal any
treasure, she did gain a pixie companion by the name of Kukuri
who appears over her like a purplish orb. Other
interlopers into Satan's lair weren't so lucky.
News of her adventure travels far and eventually reaches the ears
of the King. He approaches her one day with a
request to rescue his son, the Prince, who's trapped
in a very small cage inside Satan's castle. The
prince may be seen at the beginning of the game
guarded by two sentries as Anis is getting washed
away by the river.
Anis eventually decides to accept the King's request and travels the land, fights monsters, levels up,
and collects new weapons in a bid to save the
hapless royal and attempt to rob Satan himself once
again. Anis' whip may be used as a grappling rope to
swing across chasms as well as a lasso to grab
enemies and toss them to the ground. Her companion Kukuri wears a purple dress and boots
which match her purple hair but her utility isn't
evident in the early levels of the adventure. The game system
features weapons that suffer from wear and tear,
simple puzzles, and varying levels of terrain which
offer attack advantages.
Relevant Link(s)
●
Shining Force III Scenario 1
Product SKU: NTR-P-YLZJ
JAN
Code:
4535506300539
|
NCS Game Notes
»
Anis' adventure begins on Hammer Island which is shown on the top
screen. Only one area of the map is available for
exploration at the outset of the game but the
other locales may be unlocked sequentially by
completing the first area and subsequent locations.
»
Control is handed through the D-pad or by touching a location on
the touch screen. To jump, press the "B" button while
the "A" button attacks. The "Y" button is used to
pick up or drop items. In the first stage, you'll
get a key which is used to open the lock to the
northwest of the level. To open the box, hold the
key overhead and just run into the lock. The key
will be inserted automatically and the gateway to
the right will be opened. Area completed.
»
The first
few stages are exceedingly simple to conquer but
they'll scale up in difficulty as Anis makes her way
through the game. The second stage is similar to the
first one but crates are introduced which may be
broken to reveal goodies inside and there are three
enemy henchmen instead of one in the first stage.
The third stage introduces swords that have
different colored outlines. The enemy which wields
the axe can only be damaged by the yellow sword.
Kill him and you'll get the key to unlock the door.
On the fourth stage, you'll learn how to tap on
shimmering spheres so that Anis flicks out her whip
and uses them to swing and scale heights. On the fifth
stage, a lever is smacked to break open a crate and
the sixth stage pits Anis against a huge wolf. It's
not very formidable however and you'll just have to
run circles around it and smack it about 8 times.
It'll release a key that opens up the gate.
»
Things get slightly more complicated in the seventh
stage. Anis only has her whip in the beginning and
the walls are too high to scale. The solution is to
use the whip to grab one of the enemies and position
it near the wall at the end of the stage. Anis can
then step on top of the dizzied enemy and scale the
wall to the other side. She can then pick up the
sword to break down the three crates blocking the
way to the gate and dispatch the enemies. The eighth
stage gives Anis a metal shield which can be used to
bash obstacles and bounce bubbles back at their
shooters. In one of the later stages, Ania can
use her whip to latch onto flying creatures and use
them to reach higher platforms.
»
Between each level, Anis and Kukuri will hold a short conversation
that moves the story along.
»
Climax developed the game for Marvelous under the
supervision of Yoshifumi Hashimoto who recently
worked on Valhalla Knights for the PSP. Climax
developed a number of adventure games for Sega back
in the day including Land Stalker, Dark Saviour, and
the Shining Force games. Players who've enjoyed
those earlier titles will find the format in Steal
Princess familiar. The view is from an overhead
isometric perspective and battles are fought in
realtime with simple commands. Control over Anis is
handled directly so we'd classify Steal Princess as
an action-RPG that doesn't rely on menus to move and
attack. All control is handled directly by the
gamer.
|
|
This document is ©NCSX 2008. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
|
|
|
|
|
|