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NDS
Inazuma Eleven + Bonus Booklet
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New Import,
Restock Soon |
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NCS Game Synopsis
«©NCSX»
A fateful encounter between high school soccer
captain Endo Mamoru and a player named Shuya
Goenji leads to the revival of a soccer club that
was in the dumps. Together, the two footballers
recruit other team members (from a roster of 1000
characters) to bring their squad to the forefront of
the Japanese high school soccer leagues.
Level 5's latest game mixes RPG elements with soccer action to
create a touch-screen sports simulation unlike any
other. The cel-shaded visuals used in the game
hearken back to the style used in Dragon Quest
and Rogue Galaxy. A unique control
scheme allows gamers to draw lines and curves on the
touch screen which provide the pathways that the
soccer players move towards while running on the
field.
Bonus Schwag
All preorders will include a bonus 55-page booklet which
contains Inazuma Eleven manga, game
play tips, and general information on the property.
Product SKU:
NTR-P-YEEJ /
JAN Code: 4571237660030
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NCS Game Notes
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Three save slots are available and the
character's name entry may be input in either
katakana or hiragana.
»
The game features relatively impressive animated
cinemas - for example, after starting the game, Endo
is shown walking into the
school's soccer club room where six motley team
members are sitting around reading, playing cards,
playing the Nintendo DS, and otherwise loafing off.
The quality of the video is good for a card based
game.
»
Speech accompanies the dialogue in the game
during the animated sequences.
»
When roaming around the school, the top screen
shows an overview of the entire campus while the
touch screen features Endo and company as they
wander around the game world. The D-pad is used for
movement.
»
Pressing and holding the L or R buttons will
swivel the camera in a 90° arc for a better view of
your surroundings.
»
If you visit the parking lot located in the
southwest portion of the campus, you'll inexplicably
find a treasure chest on the third parking spot (top
row).
»
To trigger an important event, walk to the right
until you reach the school's soccer field. Members
from a rival high school soccer team will accost
Endo and challenge him to a soccer challenge. It's
on.
»
A short tutorial starts which teaches how to
draw lines on the field to direct soccer team
members. Drawing a circle will cause the designated
soccer player to run in the circular pathway which
is useful for circling an opposing striker.
»
After the tutorial, Endo is heads back to the
clubhouse but he'll bump into a student named Shuya.
The bump sends Endo sprawling and into the dirt but
Shuya pays him little mind and shuffles along on his
way.
»
Back at the clubhouse, a grave-faced school
administrator informs the soccer club that their
days are numbered. Endo's mission is to save the
school soccer club from being disbanded.
»
The game system is fairly lenient and big
colored arrows on the school campus map will show
you where to go next. Level 5 apparently wants to
hold your hand when playing Inazuma Eleven.
»
The symbol of the school is a lightning bolt
that looks suspiciously like the bolt used by the
Dengeki publishing empire.
»
To speed up your pace when walking, press and
hold the "B" button and Endo will move at twice his
usual gait.
»
In the first major area outside of the high
school, Endo will climb a watchtower to retrieve a
notebook. When he descends from the tower, he's
accosted by two ruffians but Shuya walks in and
helps him by kicking a soccer ball into the face of
the main assailant. Endo offers his hand as a
gesture of friendship but Shuya smacks it away after
having a flashback.
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This document is ©NCSX 2008. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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