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Wii
Naruto Shippuuden
Gekitou Ninja Taisen EX3
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NCS
Game Synopsis
«©NCSX»
The spiky-blonde ninja
named Naruto wreaks havoc in another fighting
game which follows the 2D conventions of previous
Naruto EX games. The Akatsuki criminal organization
hangs in the background once again where the group's
powerful members provide adversity and lofty
challenges to Naruto and friends.
Similar to Naruto GNT EX2, the
new Wii Naruto game is a 2D fighting game that
uses 3D backgrounds to provide depth. Although the
combatants battle on a 2D plane, they can perform
sidestepping evasive maneuvers to avoid oncoming
attacks. Players control the action through a
combination of the Nunchuk and the Wii Remote where
the analog thumbstick moves the hero and the D-Pad
on the Remote is pressed down to perform attacks.
There's also a Story Mode where Naruto and cohorts run around a 3D
maze and battle crowds of henchmen as well as the
members of the Akatsuki. The Story Mode starts off
with Naruto and Sai but upon completing the first
maze, Tenten and Rock Lee kick off the next maze. A
Tutorial Mode teaches beginners basic commands and
moves.
Jan Code:
4904810322962
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NCS
Game Notes
» Eighting developed the game for Takara Tomy.
» Sakura serves as the emcee in the Mode Selection
screen and announces the mode once highlighted.
» Players who need a little primer on the controls
can view a tutorial where Naruto learns gameplay
from Kakashi. If you're not fluent in Japanese,
simply follow the arrow and button commands shown on
screen. You'll learn how to double jump, dash,
backflip, block, and sidestep projectile attacks by
pressing the "Z" button.
» At the outset of the game, 19 characters are
playable but another 16 characters may be unlocked
for a total of 35 heroes. Playable characters in the
Versus Mode are as follows:
First Row: Naruto, Kakashi, Yamato, Sai, Sakura
Second Row: Aburame Shino, Rock Lee, Tenten, Hyuuga
Neji, Akimichi Chouji
Third Row: Kiba and his pooch Akamaru
Fourth Row: All locked
Fifth Row: Temari
Sixth Row: Gaara, Kankuro
Seventh Row: Deidara, Hoshigaki Kisame, Uchiha
Itachi, Sasori, Akasuna
» The game features 24 stages to fight on.
» The controls are as follows:
Nunchuk analog: Movement
Nunchuk Z button: sidestep
Wii Remote B button: sidestep
Wii Remote A button: projectile attack
Wii Remote D-pad: Push down to attack and push right
to special-attack
» A jukebox in the Gallery Mode may be accessed to
listen to the different BGM featured in the game as
well as various character sayings that were sampled
by the producers. Naruto himself has 130 sayings and
TenTen has 122 snippets of speech. All of the other
characters also possess between 60 to 100+ different
sayings.
» In the STORY MODE, players initially control
Naruto who teams up with a COM-controlled Sai and
the two blaze through a forst beating down legions
of enemy henchmen in scrolling 3D action. A map on
the upper right corner of the screen shows the
location of the duo by way of a blue arrow. To view
the goal point which is indicated by a pulsating red
blob, press the "+" button to check out the
convoluted maze that has to be navigated. Since the
henchmen are neverending, you'll basically have to
attack a few of them and run for the goal. The
second maze features a number of crates which hold
explosives so you're better off avoiding them. To
recover Naruto's health, some of the henchmen will
drop bowls of noodles when they're defeated which
boost Naruto's HP. When Naruto reaches the goal in
the second maze, he'll find Deidara waiting for him
and a battle ensures. Deidara attacks with explosive
spiders and rides his bird for special attacks. Upon
defeating Deidara, players get to control Tenten who
teams up with Rock Lee. Tenten wields a spear which
casts a wide arc of destruction on any henchmen that
may be trying to push up on her.
» If Naruto is defeated in the Story Mode, the end
ends immediately and he's kicked back to the main
menu. Once in the main menu however, players can
choose to restart the adventure at the last maze
that he/she was in.
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This document is ©NCSX 2008. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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