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Wii
Tabemon
- New Japanese Import, In Stock |
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NCS Product Synopsis
Update: September 3, 2009
«©NCSX»
Namco's Pac-Man was a video game phenomenon that
inspired sequels, clones, and even a song back in
the day when 8-bit was bleeding edge. Nearly 30
years later, Namco's still around albeit as a part
of the Bandai empire and Pac-Man still scores high
on the awareness meter.
TabeMon is sort of like a spiritual successor to Pac-Man.
The main character in the game looks like a mutated
version of Pac-Man and it eats. A lot. He's named
Pepper and has a partner in crime named Sugar who
looks like something from the Pokemon Universe. Instead of being isolated within a maze and chased
by a quartet of spooks in Pac-Man, TabeMon features
free-roaming gameplay where the hero runs around
chomping down mobile as well as immobile objects and
creatures on screen. Players may alternate between
Pepper and Sugar during the course of game play to
mix up the visuals. At the outset of the game,
Pepper is a low-level beast that can't devour
higher-level alien fruit-creatures known as Tabemon.
However, by eating and growing in stature, Pepper
gains levels and gets to chomp on his betters.
Pepper also has a dash move where he charges into
Tabemon to bust them up into smaller versions so he
can eat them up. In addition to Tabemon minions,
massive bosses also provide adversity in the game.
Product SKU: RVL-P-RQCJ
JAN Code:
4582224497010
Japanese Product Name:
たべモン
Publisher:
Namco
Compatibility: Nintendo Wii (Japan-Only)
Language: Japanese
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NCS Game Notes
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In the first few seconds of the game's cinematic
introduction, a golden pyramid may be seen in the
distance. The capstone is a piece of dung also known
as "unchi" in Japan which has that swirly soft-serve
ice cream appearance. However it's not just any
unchi. It's precious and sacred unchi.
» As the introductory cinema continues to roll, UFOs
are razing the kingdom and stealing precious unchi
through ray beams that lift them into their ships.
However, the denizens fight back with two special
animals - Pepper and Sugar. At the outset of the
game, players may choose from an orange beast with
blue eyes and a spiky green tail named Pepper or a
pink puff of a creature that looks like a dog with a
tail but without appendages known as Sugar.
» The game starts off with a few training exercises
to teach gamers the mechanics of Tabemon. Players
will make use of both the Nunchuk and Wii Remote.
The analog stick on the Nunchuk maneuvers Pepper
around the stages and popping the Remote upwards in
a quick motion makes Pepper jump onto tree stumps.
Pressing the "A" button causes Pepper to open its
maw and chomp on targets. The "Z" button targets an
object on screen and puts a white reticule over it
for directional chomping. To perform a dash attack
to destroy targers, press the "B" button and Pepper
will zoom into something with force and gravitas.
» After the training exercises, the proper game
starts with a view of a village where a few houses
are ablaze. Move from left to right and chomp the
onion-like creatures that pepper the fields. Cross a
river and a UFO lands and releases a few more
onion-like creatures along with some new aliens that
look like walking eggplants. Pepper levels up by
eating certain items and he'll need to reach a
certain level before higher-level obstacles,
objects, or creatures can be consumed. However a
higher-level creature such as the walking mushrooms
can be dashed into in order to break them apart into
smaller mushroom creatures which can be consumed.
When they're eaten, Pepper levels up and grows in
size and stature.
» There's a Level-25 bottle blocking a cave entrance
in the first level but Pepper will be at level 12 or
13 when he reaches it so he'll have to do some more
leveling up before he can break the bottle and enter
the cave. In this sense, there's backtracking in the
game where insurmountable obstacles in the level
must be revisited to bypass them. In the first
stage, you'll also have to backtrack and consume a
UFO to end the stage and head on to the second
level.
» A graphical representation of Pepper's stomach
appears on the upper left corner of the screen. As
creatures are eaten, they'll appear in the stomach
» Acorns can be collected in the various stage for
bonus points. Some are hidden and others are in
plain view. The first stage contains 10 acorns.
» A vacuum-contraption power-up may be utilized to
suction up creatures into Pepper.
» After each stage, Pepper shoots out marbles from
his posterior which are indicative of the creatures
he's consumed and a letter grade is assigned to rank
your performance.
» The second stage introduces cannons which launch
Pepper into new areas to explore and consume
creatures.
» When Pepper reaches a certain size, lower-level
creatures will run from him.» The end-level boss
in the second stage is a mammoth green vegetable of
some sort. Pepper will have to run into it with
zoom-zoom power to bust it up and then attack the
smaller creatures again to break them up into
lower-level creatures that he can consume. After the
second stage is conquered, a tree-like boss is met
who must be broken down and consumed by way of
crashing into it, eating, and crashing some more.
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This document is ©NCSX 2009. All rights reserved. No
reproduction in whole or in part of this document
may be made without express written consent of
National Console Support, Inc.
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