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Wii
Tsumi to Batsu Uchu
no Koukeisha
- New Import, In Stock |
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NCS Product Synopsis
Update:
November 2, 2009
«©NCSX»
Nintendo's celebrating the ninth anniversary of
Sin and Punishment (N64) with a sequel
on the Wii. The original S&P was a
Nintendo 64 game developed by Treasure which was an
on-rails shooting action game where the protagonists
did their shooting while running on land and flying
through the air. The sequel takes place in a
dystopian future where Earth has been wrecked and
devastated so the heroes have to plan their escape
from the ruined planet.
Sin and Punishment 2 hews to the
same type of game as the original where players
control a heroine named Kachi or a hero known as Isa.
The heroes flit around the foreground and shoot at
installations, enemies, and objects in the
background and the mid-ground. When an enemy wanders
into the foreground, Kachi or Isa can swing a sword
to destroy it. The Nunchuk is used to maneuver the
hero around while the Wii Remote controls a
targeting reticule that spots enemies for
destruction. Two projectile attacks are available -
a steady stream of unlimited bullets which are
activated by pressing and holding the "B" button and
a powerful laser blast that takes time to charge and
is activated by pressing the "A" button.
Product SKU: RVL-P-R2VJ
JAN Code:
4902370518009
Japanese Product Name: 罪と罰 宇宙の後継者
Publisher: Nintendo (Developed by Treasure)
Compatibility: Nintendo Wii (Japan-Only)
Format: DVD-ROM (Single-Layer)
Language: Japanese
Website:
http://www.nintendo.co.jp/wii/r2vj/index.html
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NCS Game Notes & Spoilers
» Please note the Sin & Punishment game disc forces
a firmware update to 4.1J. You will not be able to
play the game without agreeing to the update and
installing it.
» The title screen is relatively stark by today's
standards. The golden game logo is plastered center
stage against a bluish icy background. Thin towers
may be seen in the distance whilst the camera slowly
revolves.
» Press the "A" button and choose a save-file from
four possible choices. You can also proceed into the
game without selecting a save-file. You'll be
prompted to enter your name, such as "NCSXSHOP" and
go into the stark main menu which contains the
following choices:
1P START - Play a one-player game in EASY, NORMAL or
HARD difficulty modes
2P START - Play a two-player game in EASY, NORMAL or
HARD difficulty modes
OPTIONS - Choose controller (Wii/Nunchuk, Classic
Controller, Gamecube Pad, or Stinger), Adjust
Screen, Adjust Sound
RANKING - View Best Records or download online
Ranking Records via Wi-Fi
» A lizard serves as the pointer icon.
» Players can choose a green-haired lad named Isa
who's metrosexual enough to wear thigh-high boots
or a girl named Kachi who wears a sensible
skirt, jacket, and knee-high boots.
» At the outset of the game, Isa and Kachi are
aboard their spaceship when it's hit by something.
The impact is accompanied by a loud and jarring
thud. The ships loses altitude and crashes down onto
the icy planet below and comes to a shop near a
ravine. Kachi rouses Isa from his slumber and the
two assess the damage. The ship isn't a complete
loss but it's been damaged and intruders have come
aboard. In their control room, the Isa and Kachi
decide to fight back and control is handed over to
the player.
» The Nunchuk and Remote are used in conjunction to
maneuver Isa or Kachi around. We chose Isa in our
test game. The exit to the control room is blocked
by debris so you'll have to press and hold the "A"
button to charge up Isa's raygun and blast away the
blockage. Further ahead, two intruders attack in a
lackadaisical manner so blast them away too. In the
next area, Isa gets up close to a blocked entryway
but his raygun won't do the trick here. Press the
"B" button to slash the obstacle away followed by
some more slashing to rid the world of spherical
enemies that have seemingly settled down in the
corridor like a gang. In the next room, humanoid
intruders have gathered and will start shooting.
This is where we learned that enemy shots can be
slashed away into nothingness. To spray shots at the
enemies, press and hold the "B" button to unleash
rapid shots. Fire a few blasts at the enemies and
they'll be dispersed.
» Similar to the original Sin & Punishment,
the sequel is on rails. This should've been apparent
early in the game but it's reinforced when Isa has
to dodge energy obstacles (in his own ship, no less)
by moving to the left, moving to the right,
positioning his body between them, and so on and so
forth. When you get up to the stationary turrets
which fire sheets of lasers, you'll have to get
acquainted with the "Z" button on the Nunchuk since
that's how you'll perform a barrel roll to evade
lasers, shots, and other oncoming fire.
» The first level boss is a spidery mechanical
monster who stomps its spindly legs in a downward
motion to do damage. Other than that annoyance, it's
a fairly straightforward target. Concentrate your
fire on its hull and watch out for the bouncing
explosives that it launches out along with the
occasional sheet of laser fire.
» After defeating the first boss, Isa and Kachi are
unceremoniously ejected from their own ship and
they're shown falling into a crevice.
» In the next scene, the two wake up in an
underground city of some sort. Kachi has been
impaled but she recovers and leaps off of the spike
that spiked her without much wincing. The two are
greeted by an ominous being who laughs in an evil
way and seems too smug for his own good. He throws
an energy lasso at Kachi and captures her but she
blinks out of the tether. Isa and Kachi escape and
run to the next area. While the two are running, the
next stage starts and control is handed over once
again where Isa has to shoot down enemies in
pursuit. There's a breathtaking aerial sequence in
this stage that's a stunner. We think you'll
recognize it when you see it.
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This
document is ©NCSX 2009. All rights
reserved. No reproduction in whole or in part of
this document may be made without express written
consent of National Console Support, Inc. |
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