Fast forward a few years and Toshinden reached
four volumes in its canon along with a couple of
gaming adjuncts but it was just one face in a
crowded field of fighting games from every
publisher. Even Square released a fighting game (Tobal)
to test the genre. In those years, the Playstation
became the 800-lb juggernaut of the gaming industry
which mowed down our beloved Saturn like a combine
slashes innocent stalks of wheat.
Fast forward many more years and
Toshinden makes a re-appearance on the Wii. We're somewhat
puzzled by its revival since the game never
attracted the hardcore player and it never stood out
once everyone started making fighting games back in
the day. The new Toshinden is described as an "Easy
Operation" fighter which means the controls are
rudimentary without complicated moves or combos to
bog down casual gamers. A new cast of characters is
featured in the game including a blue-haired lad
named Toji Shindo who slashes at foes with an ornate
tapered blade, a pixie-ish pink-haired girl named
Lilith, and a blonde dude named Carmine who fights
with a sword in each hand. The action runs fast with
most characters wielding some sort of bladed weapon.
One girl fights with a book and battles are replete
with aerial juggling, cinematic super attacks,
character transformations, and evasive maneuvers
where a fighter swivels in a 180˚ orbit around an
opponent.
Bonus Schwag All preorders will ship with a bonus Toshinden DVD-Video
(Region-2 NTSC) which is packaged in its own Wii
case as shown below. While supplies last, we'll
include the bonus with news orders.
Product Specifications
Product SKU: RVL-P-RO4J
JAN Code:
4904810318293
Japanese Product Name:
闘真伝
Compatibility: Nintendo Wii (Japan-Only)
Format: DVD-ROM Disc (Single-Layer)
Publisher: Takara Tomy
Language: Japanese
Site: http://www.takaratomy.co.jp/products/gamesoft/catalog/toshinden/
NCS Game Notes
»
The game's cinematic introduction seemed rigid and
stilted both in appearance and execution. The song
that plays isn't bad as long as you're attuned to
the J-Pop generation.
» Press any button on the title screen to reveal the
Mode Select options which are:
1) Story Mode - Take on the role of Toji
Shindo and interact with oppponents before fighting
them in best-of-2 matches
2) Versus Mode - Go head to head against the
COM or a second player in bouts that are
3) Survival Mode - Select a fighter from 9
choices and battle through the ranks in rounds that
last 99 seconds each
4) Practice Mode - Choose one of 9 characters
(4 locked) and practice fighting against a dummy
opponent
5) Combo Make - Choose a character and create
attack combos which require credits (which you don't
have at the outset).
6) Option - Game option (level, save, sounds,
time), Sound volumes, Collection (gallery which is
locked)
» Please note the menu cursor is only controlled
with the D-pad on the Remote. The Nunchuk's analog
thumbstick doesn't register on any of the menu
screens which proved to be very annoying.
» The Controls are as follows:
Nunchuk Analog - Movement
Nunchuk C - Forward dash
Nunchuk Z - Block
Remote D-Pad - Strong sword slash attack
Remote A - Medium sword slash attack
Remote B - Jumping action / Attack (depending on
character)
Remote A+B - Power burst (gauge must be lit)
» The game features 10 stages to fight upon
including one stage that looks like old west town
with a huge statue of a lion in the background.
» Voice acting accompanies the dialog in the Story
Mode.
» The Story Mode takes us on an adventure with Toji
as he travels the world and interacts with fellow
travelers and warriors. You'll be longing for some
action after viewing the introductory sequence which
is about 10 minutes long. If you don't want to sit
there and slog through the conversation (we didn't),
press and hold the "B" button on the Remote to blaze
through it. The first battle in the Story Mode pits
Toji against a brown-haired bruiser named Shouki. He
has what appears to be a pencil-thin mustache on his
mug and wears a pair of gauntlets along with a sash
around his waist. Shouki has a backward flip-kick
ala Sarah Bryant as well as a short-distance
helicopter kick in the style of Ryu. The action runs
surprisingly fast and fluid with the ability to
chain together 9-hit combos without much effort (or
need for skill). A player who's mastered the
controls will be able to dodge, roll, dash, and then
start swinging with a dizzying attack sequence in
seamless fashion.
» Juggling's the name of the game.
» There's a character named Mamoru Fujimi who can
transform into a purple demon that's almost
unstoppable. A green-haired girl named Idabel is
accompanied by a cat-like creature named Florabel
who apes all of Idabel's attack moves. They're
synchronized perfectly which makes for comical
visuals.
» Every fighter can perform a power burst attack
(Remote A+B) which damages an opponent if he's close
enough. A horizontal gauge attached to the fighter's
circular life gauge determines if a burst attack is
possible. If all three bars are lit, three burst
attacks may be performed. Power balls appear
randomly on the stages which will replenish the
power burst gauge.
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