Choro Q was last year's sleeper hit. It came out of nowhere and sold exceedingly well. Takara's first and only racing license hits back this winter with another rumble down dirt roads, ocean floors and brightly cemented lanes. Fans of the original Choro Q can expect more of the same type of racing with boxy, stunted looking cars that handle with awkward dynamics and defy conventional laws of physics. Players can now choose from seventy different vehicle bodies. Some of the vehicles seem to have been borrowed from a Cruisin' USA garage, such as the mini-van and the hefty blue bus. The usual assortment of sports cars and regular stock cars are available for your driving pleasure. Some secret vehicles are available as well, such as the cherry red fire engine (complete with telescoping ladder). Takara has included a buy option where you can upgrade your car with better wheels, brakes, etc or upgrade to an entirely new vehicle. Negcon support is now in place, unlike the first Choro Q which reneged on giving its players support for a competing software house's prime controller. This is a first look at the game, a full review will replace this article later in the week. Directly below, an underwater scene where your vehicle blows out exhaust bubbles and races through the briny depths.

    As you can see, the natural laws of physics simply do not apply in the world of Choro Q2. It is completely natural to race underwater, with other cars doing the same around you. The reflections and the scattered sunlight that stream through the surface of the water are brilliant effects. This level sparkles.

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