When masses of folk populate an area, aptly named mass transportation
becomes a requirement for cities to operate efficiently. The labor force
must be shuttled to and fro, locomotive convenience oils the wheels of
commerce, and shoppers always need a ride to the mall.
As the architect of an urban train system and the city it
serves, your job is to aid in the development of a rising metropolis by
building an efficient and functional railway system to meet the growing
needs of the populace. As construction specialist, you're charged with the
layout of the city as well as the criss-cross of railroad tracks to best
serve your rider-ship and the flow of trade. Locales catering to large
concentrations of people will overload your fledgeling railroad if
insufficient trains are routed to that area. Assuage these concerns by
planting more tracks and trains to heavily populated areas. Likewise,
stations with few riders should be well suited if a train chugs in every
once in a while. The trick is to watch city growth and gauge demand; the
game helps in this respect by providing a detailed city map which tracks
your construction, which in turn infers population spikes.
New to this version of the popular A-Train series are various
railroad systems to implement as well as different types of trains
including suburban types, semi-fast models, double deckers, and cargo
transports. A primer on train system management helps beginners cop a feel
for setting up new routes, introducing trains to a system and guiding
general development as your web work of steel tracks balloon and scale to
meet the needs of urban sprawl. |