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Arika's first work for Capcom, Street Fighter EX, was very well received by the gaming public. EX gave SF fans a first taste of what their favorite fighting game would look and act like in polygons. Roughly a year later, Street FIghter EX2 is expected to be the first true 3-D SF game with depth and rotating planes of motion. Gamest Magazine offers a number of screenshots in their latest issue and we post two stunning samples. |
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The ever present Ryu in the first person view versus mode. This innovative perspective was first seen in the earlier version of SFEX. |