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 DC Magic the Gathering

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   A couple of years back, it seemed the kids in New York City played Magic the Gathering religiously. At school, during lunch, on the street... we saw Magic cards were raging and trading "valuable" cards for real goods was a common barter. A walkman for a card or a video game for a card, etc. That fervor seems to be gone now although Magic's still out there.
   Take up the persona of a warrior named Dominia and use a deck of cards to battle your way through the ranks to reach your goal. Five powerful crystals have been scattered throughout the land and your job is to retrieve them. Magic the Gathering games have appeared on the PC but this is an original production from Sega with impressive DC powered pictures. Red dragons appear imposing and exquisitely detailed whilst winged harpies seem almost gilded with dustings of gold. The gist is this: assemble an assortment of cards which represent attacking avatars, defenders, magical attacks and other measures to help any warrior on an arduous quest. 

Magic the Gathering US$53

 DC Dorimaga Vol. 4

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   A two-page Heavy Metal Geomatrix advert shows off artwork and game screens from Capcom's upcoming action thriller (July 12). Game rankings in the magazine include Sonic Adventure 2 (9.33), Taisen Net Gimmick (6.0), Gaia Master (7.0), Magic the Gathering (6.66), and Gundam Battle Online (7.66). A magazine feature titled "Tekken 4" vs "Virtua Fighter 4" checks out the hardware specs powering each game and compares the two over 7 pages of screenshots, character updates, and back story. 
   Homage is paid to Sonic Adventure 2 with photos of the Birthday Pack and primers on the levels in the game. Chao giggles are also espoused upon with neat screen captures of the little beastie in action. A preview of Super Robot Wars Alpha takes a gander at some battle screens and impressive cinema shots of the game in action. Guru Guru Onsen 2, something that we're looking forward to, allows players to get their Uno, Poker, and Mahjong addiction fixes online. A detective adventure may also be explored where three players attempt to outwit a criminal. 
   Capcom vs SNK 2 ~ Millionaire Fighting 2001 rocks on page 68 with character portraits of 44 fighters shown. Three new Capcom warriors and four SNK fighters join the battle. New grooves are shown also but no indication on any hidden fighters (there's bound to be some, you know). The "Dream a Girl" special section checks out Nozomi Ando... 

Dorimaga Vol. 4 US$13.50

Dorimaga v4.0 US$13.50

 GBA Choro Q Advance

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   Observe in bewilderment as squat, ne'er do well cars race across tracks sounding off the buzz of bumblebees (cute engines sound like bees). Somewhat famous in Japan, Takara's line of Choro-Q toys boast consistent sales and many excursions into the video game realm. GBA Choro Q plays similarly to it's big console brethren with odd physics to contend with, vehicle tune-ups, and earnings to win for buying better cars, tanks, or boats. Courses range from dirt roads, asphalt straight-aways and the salty sea when you're raring to go in your miniature Choro marine boat. Vie for the finish line against up to four connected GBA friends with the GBA link cable and trump your pals. 

Choro Q Advance US$43

 PS2 City Crisis

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   The introduction to City Crisis eyeballs a helicopter racing towards a burning building. Wimpy looking flames spurt from the sides of the edifice and the copter circles overhead on a rescue mission. A hapless soul stands on the roof and eagerly grabs the dropped line in a bid for salvation. Just as the helicopter whirls away, human cargo in tow, the building explodes and craters. Exciting stuff.
   Seat yourself in the pilot's chair and speed off on rescue missions which invariably involve aerial fire fighting with an on-board water cannon and a cache of H2O missiles. You'll do double duty as a savior of trapped victims off the top of burning buildings and other compromising locales. Flying and hovering conveys the feel of a "floaty" vehicle as you move through the city. Bumping into a building pushes you back a bit and the pace of the game feels measured. Paced. When faced with a flame engulfed tenement, dousing the blaze with the water cannon helps extinguish or stanch it to give you a little time to perform your rescue duties. 
   The other missions in the game have you providing air support to police cruisers on the ground. Perps in getaway cars or buses motor through metropolitan streets and your assignment involves shining a beacon of light on the mark. Illuminate the night for the duration of the level and the authorities eventually get the clue and surround the criminal.
   To help would-be heroes earn their wings, a set of tutorials induct players with lessons on flying, rescue tactics, and the rigors of fire fighting. 

City Crisis US$60

 PS2 Kikou Heidan J-Phoenix

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   Two nations with a heated past, pock-marked by war and strife, clash once again in the tale of Kikou Heiden. Ignited by the assassination of an Arusarian general, the Varim hordes begin their assault and renewed bid for conquest. As main hero Yamadera Kouichi, you're this game's Ray Amuro or Camille Vidan from Gundam fame. I.e, you wield mighty mech skills and the fate of the country rests on your shoulders. Similar to the afore-mentioned, archetypical Gundam characters, Yamadera carries a brooding and emotionally repressed character and presence. Apparently, all mech driving heroes list these qualities on their resumes.
   Heading off into war, communications banter flashes through mini windows on the lower-right portion of the screen to relay drama and story. Subtle voice acting emotes and works well to enhance the atmosphere and gravity of the game. The gameplay feels right and responsive enough once you gain control of your Panzer Frame mech. An energy meter on the left side drains when you're jetting about and a life bar spans the top margin of the screen.  Battles consists primarily of jump-jetting short distances to reach enemies in order to get your slash on. Descend near a foe and listen to the sweet clang of metal when your sword strikes it's armored bulk. A vulcan cannon spits out projectile fire to hit foes who might be doing the slash and dash tactic. Long range attacks also help when your jet fuel peters out and you don't have the time to wait for it to refill itself. Scenarios range from fighting whole squads of enemy mechs single-handedly or going on surgical strikes with targeted objectives. 

K.H. J-Phoenix US$63

 PS2 Magical Sports Hard Hitter

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   Every console gets two sports games from the publishers that be. Golf. Tennis. Look on any platform and you'll find iterations of these two sports. Sometimes, you'll find a legion of them on hand and ready to entertain. A couple of months ago, Sega raised the bar for tennis games the world over, in the mega-mighty Virtua Tennis. Simple to play and difficult to master, superb control and crystal appearances made it a champ. Before today's Hard Hitter, the only other Playstation 2 "tennis" game was Hot Springs Table Tennis from earlier this year. That's ping pong, by the way, so it doesn't necessarily qualify in any case. WTA Tennis Tour has gone missing for months and no date appears forthcoming at this point. Essentially then, Hard Hitter will have to do to slake the thirst for PS2 tennis. Magical Company's previous offerings on the PS2 have been budget priced sports games but that shouldn't be an indication of their current skills. Right? Hard Hitter can't hold a candle to Virtua Tennis but that doesn't necessarily make it a bad game - few tennis games can compete with Sega's execution in VT. What we have here is a game which looks okay, if not overly artificial with plastic-looking players, and plays in an acceptable fashion. Singles play, doubles play, and tournaments may be entered into. Call it mediocre...but no one expected the likes of Mario Tennis or Virtua Tennis from Magical anyway.  

Magical Sports Hard Hitter US$53

Magical Sports US$53

 PS2 Rimoko Koron 

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   In the middle of a major city, you're bound to run into people. Lots of 'em. Dropped squarely in this particular virtual gotham of souls, you possess a special gift where peoples thoughts and worries are in plain sight, thanks to your mystic ability to view them. Rimoko Koron may be considered an intervention simulation game where "What-If" scenarios are presented to the player and opened for interaction and intrusion. Help a person with his or her problems and you'll affect others as well. Changing the destiny or current situation for one person is bound to cause delight or despair for others. What if you hadn't stepped in and helped? Would things still have worked out the same or would they have been different? 
   Rimoko Koron explores this "god" drama with a large assortment of personalities and individuals whom you can interact with in the game. Discretion should be used when deciding who you'll help or leave alone. Pathos or apathy may be evoked by the characters in the game, depending on how your own outlook on life is, and how you wish to reflect it out onto the inhabitants of the city. Rimoko provides an interesting game world which looks into decision making, life intervention, and other themes usually not explored in a video game. Themes, of course, which limit the potential audience of the game but that's okay. Ground breaking stuff usually takes risks and occasionally champions new genres.  

Rimoko Koron US$53

 PS2 Sanyo Pachinko Paradise 6

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   First things first. Pachinko rules...in Japan, at least. Video Pachinko rules a little more since it takes place inside the comfort of your air-conditioned home. The hunger and longing for a pachinko fix is never far away and it must be sated. It could be the hottest day of the summer and hitting the streets to walk to the local Pachinko parlor would mean toasting your buns under a scathing sun. Sticky clothing, armpit sweat circles, and dehydration are all assailants during the hot season. No one wants any of that. Dismiss all those unpleasant thoughts by powering up your PS2 and booting Sanyo Pachinko Paradise 6. That's right, volume 6 already. As the cover of the game shows, the theme for the pachinko machines takes on underwater critters and the soothing blue of the sea. An assortment of pachinko tables await, all with the center portion looking into a piece of the ocean floor. Bonus prizes and other specials on the play field trigger spot animations, flashing sparkles and other luminous eye candy. As usual, the core of pachinko remains the same. Shoot off a bunch of steel balls onto a board marked with arrangements of pegs, spinners, and other obstructions. The goal is to exert some modicum of skill and perhaps pray to lady luck so that the balls fall into assigned recesses which impart prizes, additional coins, and other bonus items.  

Pachinko Paradise US$53

 PS2 Shadow Hearts

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   Developer Sacnoth may have turned to H.P. Lovecraft's works for inspiration to shape the imagery and haunting atmosphere of their latest game. At once horribly beautiful and disturbing, Shadow Hearts' visuals, cinemas and monsters evince a dream-like quality about them. Lurking beneath the rendered facade, seeming hell threatens to break loose.  
   Paris 1913. A murder and subsequent haphazard mutilation leads to a search for the slain man's missing daughter. Fade. China 1913, one month later, we catch up with Aris Eliot on board a train. She wields a sort of siren power which she puts to use by tearing a Japanese soldier in two. Parallels to the Paris murder are drawn. At this point, a character with a natty top hat approaches Aris and tries to force her to return to Europe with him.  His name, Roger Bacon, may have found it's origin from the 12th century philosopher and alchemist. A feathery-haired lad named Urmnaf Borth Huyga (we call him Urmie...) comes to Aris' rescue and spirits her away. The introduction of the game shows a dramatic scene where Roger Bacon raises Aris from the ground in a hypnotic sequence. Urmnaf rushes in, punches his fist through Bacon's left eye and holds it there for a couple of seconds to enhance the effect. He then lifts Aris and launches up into the air, silhouetted by a full moon. The game plays similarly to other RPGs and a Maken-esque feel encompasses the monsters and stylings. Special attacks are rendered in exquisite detail but they might become burdensome when viewed for the 100th time. Shadow Hearts looks intriguing and diabolical, in other words, the perfect vehicle to relieve the pangs for preternatural themes and action.  

Shadow Hearts US$60

Shadow Hearts US$63

 PS Leiji Matsumoto Galaxy Express 999

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   NCS will post information on Bandai's Galaxy Express 999 game on Monday's update. Other news on Monday include the full Dreamcast August import schedule, Final Fantasy X Coca Cola bottle caps, FFX merchandise, and other Japanese toy products. 
   RESTOCK TODAY 
   All of the following are now available for shipping this afternoon:
   PS Dance Dance Revolution 3rd Mix, One Piece Grand Battle, Tatsunoko Fight, Tokimeki Memorial, Tokimeki Memorial Vol. 2.
   DC Dream Studio, Guilty Gear X, Phantasy
Star Online v2.0
  
N64 Sin & Punishment

Galaxy Express 999 US$58

   

 

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NCS

NCS Week Recap New Products News
Tuesday GBA Stick Boy Advance, New cartridge case
PS J-League Jikkyou Winning Eleven 2001 
WSC Ultraman ~ Messenger from Heaven
FF8 solicitation, FFX Beat Shock edition on offer, Tekken 4 products solicitation, Konami Sept. imports
Thursday DC Confidential Mission, Gaia Master, Gundam Battle Online, Net Gimmick Capcom & Psikyo All Stars
GBA Yushun Rhapsody
Tomorrow, we'll update all the news from the past 2 days... 
PS and PS2 games arrive manana
Friday GBA Choro Q Advance
PS Leiji Matsumoto Galaxy Express 999
PS2 City Crisis, Kikou Heiden J-Phoenix, Magical Sports Hard Hitter, Remote Control, Sanyo Pachinko Paradise vol. 6, Shadow Hearts 
News on Monday. Sorry. Business for NCS is incredibly hectic this week. Many developments and opportunities have opened up for our company which we will explore over the next weeks. 

Subliminal

Document © NCS 2001