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Capcom vs SNK gets a poster  

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 DC Heavy Metal Geomatrix

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   Twenty four years ago, circa 1977, publisher Leonard Mogel brought a derivative of French fantasy magazine Metal Hurlant stateside and dubbed it Heavy Metal. The publication would eventually introduce an American audience to international artists including Jean Giraud, alias Moebius, and to chiseled, ultra-violent characters such as Ranxerox. Similarly, Serpieri's Druuna and Corben's Den provided popular escapist episodes; Druuna appealing to the male masses for obvious reasons. Perfect specimens all, Heavy Metal's fantasy heroes gave readers an outlet to otherworldy realms and netherworlds only possible on paper. 
   Capcom's take on the Heavy Metal franchise remains true to the inspirational material by way of original "HM-archetype" characters blessed with six-pack abs, killing machine sensitivity, and exotic weaponry capable of leveling armies. Typical are the four women warriors in the game (Slash, Kassey, Di, and Mayfly) who all have perfect breasts ranging from B-cup all the way to what appears to be double D on the scantily clad Di. As battle ensues, homing missiles and bazookas are particularly useful when chasing a rabbit tempered run 'n gun opponent. Close-range weapons consist of swords for brutal thisclose fighting but much of the game relies on projectile attacks where opponents scurry through expansive playfields. References and allusions to Capcom's previous "death match" title, Spawn, may be made but Geomatrix dominates that earlier title with a better camera on the action and furious game-play. Liken it more to a fusion of Powerstone and Toshinden, but with more roaming. It's also pretty to look at, just like the magazine. Up to four players may participate at once in split-screen mode.

Heavy Metal US$39

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 GBA Super Street Fighter IIX Revival

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   Street Fighters never die, they just migrate to new consoles and portables. The year was 1993 and SHVC-T1 aka Street Fighter 2 Turbo landed on the Super Famicom that summer. Import shops around the city hawked it for about US$160 but fighting connoisseurs undaunted by the price bought the game in droves. After all, it was a fine rendition of Street Fighter 2 and champions could play it at home, undisturbed by miscreants and boastful braggarts at the local arcade. Fast forward a bunch of years and Capcom once again proves itself worthy by issuing a superb version of Street Fighter on the Gameboy Advance. Original backgrounds as well as news ones for Bison, Chun-Li, Guile, Ken, Ryu, and Zangief decorate the bouts and bring back a sense of the olden days. Bonus modes return where you pummel a car to death or destroy barrels which roll towards your fighter. Succinctly and to the point then, we're horribly impressed. 

SF2X Revival US$49

A number of special modes may be unlocked in the SSF Revival game. 
 GBA Mahjong Police Detective

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   When local yakuza start making waves, it's up to the mighty mahjong detective and his group of lovely assistants to stem the flow of illegal activity. Instead of using detective work, handcuffs, or even a police blotter, MJ detective plays mahjong against the heavies in order to "arrest" their machinations. Played on a standard table layout, Hudson's mahjong simulation uses Japanese rules for the game-play and a story mode to string along the action as the player goes from match to match. Successful wins push the drama along as you step towards the kingpin gangsta for the final showdown.  

Mahjong Detective US$49

 Weekly Import Remainder

Restock

   GBA EX Monopoly, Everybody's Breed My Beetle, Morita Shogi Advance and PS2 Final Fantasy X Special CD, Pachinko Station vs Genius Bakabo are all due on Friday.  

   SLPM-86754, Castlevania Chronicles, available since Tuesday. 

 Frequently Asked Questions

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   Common questions, rotated on a weekly basis, are now posted online for perusal. Please check the FAQ before sending an e-mail message that may already be answered on the page. It's not that we mind (well, maybe sometimes we do) the voluminous daily e-mail queries but very common questions come up very often. It's our way of addressing redundancy and consequent inefficiency. Thank you.  

   Questions received henceforth already answered in the FAQ won't be ignored. You'll still receive a reply within 48 hours.

 C-Bot Daily Journal... Day Three
   July 11, 2001 

   I'm a little perturbed. A bit flustered. C-Bot's been temperamental lately and no amount of button thumping seems to placate him. He'll power up just fine, make cooing noises and generally appear happy. A goofy grin signals his illusion of happiness. I turn my back for a couple of minutes to read the WSJ and the next thing I know, a sound not unlike thunder claps through the room. C-Bot makes discordant noises. C-Bot looks angry. Positively furious. What to do...

   To be continued.... perhaps... 
   Order your own, online
   

 

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NCS Week Recap New Products News
Monday GBA Yu-Gi-Oh Duel Monsters 5 Expert 1
PS2 Bokujou Monogatari 3, Piposaru 2001, Tetsu-One Train Battle, Yanya Caballista (tomorrow)  
FAQ
C-Bot review tomorrow. True. 
Macross figures update Wednesday.
Tuesday RESTOCKed Castlevania Chronicle
C-Bot Daily Journal 
FFX Candy, Import Trading Cards
Dreamcast Capcom vs SNK 2 and Garou MOTW confirmed. 
Thursday GBA Super Street Fighter IIX Revival, Mahjong Detective More incoming mortar... C-Bot travails
Friday PS2 Yanya Caballista updated
GBA EX Monopoly, et al due on Monday
Shenmue 2 LE, Friday the 13th doom,
C-Bot goes crazy... sort of.

Subliminal

Document © NCS 2001